Player Matchup

VII
VII
BigBoiDragon
VII
Level 47
Champion Stats
2W - 5L
1,525 SR
Queue Stats
63W - 57L
1,562 Elo+
Solo
Saati
Saati
Flannax
Saati
Level 180
Champion Stats
29W - 31L
1,540 SR
Queue Stats
340W - 365L
1,544 Elo+
Solo
Moji
Moji
Franquito1
Moji
Level 154
Champion Stats
3W - 7L
1,466 SR
Queue Stats
70W - 78L
1,470 Elo+
Solo
Lillith
Lillith
Leafnm
Lillith
Level 166
Champion Stats
3W - 3L
1,475 SR
Queue Stats
24W - 30L
1,493 Elo+
Solo
Khan
Khan
RYUJIO32
Khan
Level 63
Champion Stats
1W - 1L
1,764 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Team Averages
Level 122
1,554 SR
1,548 Elo+

VS

Team Averages
Level 283
1,517 SR
1,519 Elo+
Willo
Willo
EkStadiK Enigma
Willo
Level 673
Champion Stats
66W - 50L
1,558 SR
Queue Stats
1,126W - 1,094L
1,573 Elo+
Solo
Grover
Grover
FrostPhoenix32
Grover
Level 63
Champion Stats
4W - 6L
1,412 SR
Queue Stats
155W - 179L
1,511 Elo+
Solo
Seris
Seris
Jerrycoaster
Seris
Level 346
Champion Stats
39W - 38L
1,579 SR
Queue Stats
308W - 296L
1,547 Elo+
Party 1
Ruckus
Ruckus
Siknis4thicness
Ruckus
Level 243
Champion Stats
10W - 10L
1,587 SR
Queue Stats
209W - 199L
1,541 Elo+
Party 1
Skye
Skye
mardo131
Skye
Level 92
Champion Stats
69W - 65L
1,452 SR
Queue Stats
111W - 125L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
4 / 5 / 4
1,538
220
40,984
18,041
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Saati
Flannax
Saati
53
2 / 3 / 4
1,402
200
40,431
19,693
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

44
4 / 5 / 6
1,725
246
34,837
23,688
21,892

Level 2

Level 4

Level 2

Level 3

Level 4

Level 1

Lillith
Leafnm
Lillith
54
2 / 2 / 5
1,633
233
28,044
18,198
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
21
0 / 8 / 2
1,716
245
23,700
84,494
52,782
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 3 / 7
2,465
352
51,204
21,297
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
3 / 3 / 14
2,701
386
32,723
39,743
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
4 / 1 / 10
3,129
447
17,524
16,010
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
4 / 2 / 9
2,874
411
40,057
62,481
51,063
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Skye
30
2 / 3 / 10
2,036
291
22,606
28,465
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 39s
Objective Time
8m 57s
33
Kill Participation
73
12
Kills
23
23
Deaths
12
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
10
3
7
4.5
L
Saati
Flannax
Saati
2
3
4
1.33
L
4
5
6
1.4
W
3
3
14
3.33
W
4
1
10
9
L
Lillith
Leafnm
Lillith
2
2
5
2.25
L
Khan
0
8
2
0.13
W
4
2
9
4.25
W
Skye
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,996
Damage
164,114
164,114
Taken
167,996
74,674
Shielding
51,063
78,339
Healing
131,954
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,984
38,559
0
1,711
18,041
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,204
30,502
0
917
21,297
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
Flannax
Saati
40,431
11,656
0
3,360
19,693
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
34,837
34,837
20,369
495
23,688
21,892
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
32,723
26,668
49,483
16,924
39,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,524
14,964
53,548
6,462
16,010
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Leafnm
Lillith
28,044
13,879
42,477
8
18,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Khan
23,700
23,199
2,280
7,639
84,494
52,782
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
40,057
31,902
0
4,220
62,481
51,063
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Skye
22,606
14,985
0
400
28,465
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role