Player Matchup

Raum
Raum
Silver II
KAMIKAZE108
Raum
Silver II
Level 238
Champion Stats
8W - 7L
1,469 SR
Queue Stats
669W - 697L
1,403 Elo+
Solo
Viktor
Viktor
Gold I
Krisslll
Viktor
Gold I
Level 45
Champion Stats
33W - 29L
1,541 SR
Queue Stats
72W - 65L
1,476 Elo+
Party 2
Buck
Buck
Silver IV
T3enygoatvz
Buck
Silver IV
Level 51
Champion Stats
14W - 13L
1,576 SR
Queue Stats
32W - 38L
1,406 Elo+
Party 2
Ash
Ash
Qualifying
Taunamicon
Ash
Qualifying
Level 87
Champion Stats
5W - 0L
1,617 SR
Queue Stats
12W - 21L
1,403 Elo+
Solo
Ying
Ying
Gold V
ThaChamp
Ying
Gold V
Level 263
Champion Stats
2W - 0L
1,839 SR
Queue Stats
17W - 15L
1,552 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,608 SR
1,448 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,496 SR
1,441 Elo+
Khan
Khan
Silver III
FesesAutista
Khan
Silver III
Level 129
Champion Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,449 Elo+
Solo
Tyra
Tyra
Silver I
Marinoking
Tyra
Silver I
Level 21
Champion Stats
0W - 2L
1,536 SR
Queue Stats
4W - 8L
1,416 Elo+
Party 1
Fernando
Fernando
Silver I
Not_JonaRino
Fernando
Silver I
Level 73
Champion Stats
1W - 3L
1,335 SR
Queue Stats
4W - 8L
1,417 Elo+
Party 1
Seris
Seris
Silver I
Soorow
Seris
Silver I
Level 201
Champion Stats
15W - 19L
1,554 SR
Queue Stats
134W - 133L
1,479 Elo+
Solo
Vora
Vora
Silver I
Vayke1
Vora
Silver I
Level 86
Champion Stats
16W - 15L
1,556 SR
Queue Stats
50W - 59L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
5 / 7 / 8
3,330
196
68,335
130,065
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
Krisslll
Viktor
19
10 / 11 / 6
3,529
208
102,045
48,997
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

27
10 / 11 / 8
3,494
206
77,855
48,112
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

40
4 / 8 / 8
4,117
242
64,493
115,373
89,229
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
59
3 / 7 / 13
3,576
210
100,160
54,739
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
StrixTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
11 / 0 / 19
3,897
229
86,850
98,561
36,860
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

21
14 / 8 / 13
4,059
239
139,753
64,524
1,691
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
Not_JonaRino
Fernando
55
4 / 8 / 10
4,471
263
58,823
146,925
129,252
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Soorow
Seris
56
3 / 7 / 18
4,131
243
24,359
43,787
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
Vayke1
Vora
50
12 / 9 / 9
3,386
199
87,501
59,091
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 38s
Objective Time
12m 30s
75
Kill Participation
113
32
Kills
44
44
Deaths
32
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
11
0
19
20.5
W
5
7
8
1.29
W
Viktor
Krisslll
Viktor
10
11
6
1.18
L
14
8
13
2.56
L
Fernando
Not_JonaRino
Fernando
4
8
10
1.13
L
Seris
Soorow
Seris
3
7
18
1.71
W
10
11
8
1.27
W
4
8
8
1
W
Ying
3
7
13
1.36
L
Vora
Vayke1
Vora
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,888
Damage
397,286
397,286
Taken
412,888
89,229
Shielding
167,803
162,406
Healing
283,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
86,850
73,702
14,786
43,294
98,561
36,860

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
68,335
47,866
0
10,655
130,065
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
Krisslll
Viktor
102,045
56,765
0
14,194
48,997
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
139,753
108,138
0
7,864
64,524
1,691
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Fernando
Not_JonaRino
Fernando
58,823
45,958
0
6,871
146,925
129,252
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Seris
Soorow
Seris
24,359
18,374
165,398
24,739
43,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
77,855
64,567
0
11,867
48,112
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
64,493
44,658
0
4,344
115,373
89,229
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
100,160
43,691
83,983
37,363
54,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Vora
Vayke1
Vora
87,501
55,005
1,065
19,133
59,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role