Player Matchup

Vora
Vora
AwapanelaBrava
Vora
Level 56
Champion Stats
110W - 64L
1,675 SR
Queue Stats
155W - 130L
1,552 Elo+
Party 1
Furia
Furia
Hromeutrampo
Furia
Level 497
Champion Stats
8W - 8L
1,524 SR
Queue Stats
141W - 134L
1,608 Elo+
Solo
Io
Io
L3ON4R
Io
Level 59
Champion Stats
7W - 7L
1,653 SR
Queue Stats
137W - 170L
1,582 Elo+
Solo
Willo
Willo
sarethgamer1
Willo
Level 52
Champion Stats
90W - 82L
1,526 SR
Queue Stats
145W - 127L
1,480 Elo+
Party 1
Lian
Lian
xGodwins
Lian
Level 92
Champion Stats
10W - 12L
1,636 SR
Queue Stats
175W - 143L
1,638 Elo+
Solo
Team Averages
Level 151
1,603 SR
1,572 Elo+

VS

Team Averages
Level 210
1,679 SR
1,537 Elo+
Ash
Ash
Chodita
Ash
Level 113
Champion Stats
1W - 1L
1,749 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Rei
Rei
HuueBan
Rei
Level 72
Champion Stats
8W - 8L
1,585 SR
Queue Stats
104W - 100L
1,582 Elo+
Solo
Octavia
Octavia
bielantonio2611
Octavia
Level 330
Champion Stats
4W - 1L
1,937 SR
Queue Stats
72W - 86L
1,488 Elo+
Solo
Vora
Vora
ianscap
Vora
Level 55
Champion Stats
7W - 7L
1,493 SR
Queue Stats
116W - 126L
1,562 Elo+
Solo
Barik
Barik
zackar55
Barik
Level 480
Champion Stats
38W - 30L
1,633 SR
Queue Stats
147W - 169L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
15 / 2 / 5
2,642
330
41,970
22,593
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 4 / 8
1,937
242
6,200
12,792
0
Io
36
1 / 1 / 16
2,464
308
30,089
8,150
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

19
5 / 2 / 11
2,162
270
21,859
10,669
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Lian
39
13 / 2 / 14
2,748
344
77,298
18,282
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
43
3 / 7 / 2
1,559
195
12,067
67,225
21,398
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Rei
36
2 / 7 / 7
1,662
208
8,335
23,799
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
5 / 5 / 3
1,754
219
20,342
20,915
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 80% while using Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Vora
ianscap
Vora
35
0 / 8 / 2
972
122
14,479
25,057
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Barik
zackar55
Barik
59
1 / 8 / 3
1,495
187
17,263
40,420
40,979
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
1m 8s
89
Kill Participation
28
35
Kills
11
11
Deaths
35
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
15
2
5
8.75
L
Ash
3
7
2
0.57
W
1
4
8
1.25
L
Rei
2
7
7
0.79
W
Io
1
1
16
9
L
5
5
3
1.3
L
Vora
ianscap
Vora
0
8
2
0.13
W
5
2
11
5.25
W
Lian
13
2
14
10
L
Barik
zackar55
Barik
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,416
Damage
72,486
72,486
Taken
177,416
0
Shielding
62,377
32,670
Healing
67,237
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,970
28,823
0
5,656
22,593
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Ash
12,067
10,107
0
2,772
67,225
21,398
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
6,200
3,530
3,711
0
12,792
0
L
Rei
8,335
7,725
46,346
8,178
23,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Io
30,089
27,589
16,237
4,761
8,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
20,342
15,592
0
1,949
20,915
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
ianscap
Vora
14,479
9,959
300
2,630
25,057
0

Level 1

W
21,859
10,140
0
180
10,669
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Lian
77,298
73,241
0
2,125
18,282
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
zackar55
Barik
17,263
17,263
0
5,062
40,420
40,979

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role