Player Matchup

Grohk
Grohk
Gold V
FocalCard492173
Grohk
Gold V
Level 575
Champion Stats
1W - 1L
1,673 SR
Queue Stats
77W - 79L
1,579 Elo+
Party 1
Ruckus
Ruckus
Platinum I
NoSuppression
Ruckus
Platinum I
Level 867
Champion Stats
4W - 13L
1,472 SR
Queue Stats
168W - 151L
1,582 Elo+
Solo
Vora
Vora
Qualifying
PELOOOOON
Vora
Qualifying
Level 31
Champion Stats
1W - 2L
1,673 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Pip
Pip
Platinum I
icadosaval12
Pip
Platinum I
Level 999
Champion Stats
10W - 7L
1,700 SR
Queue Stats
271W - 252L
1,599 Elo+
Party 1
Grover
Grover
Qualifying
nutbuster2020
Grover
Qualifying
Level 148
Champion Stats
6W - 2L
1,767 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 524
1,657 SR
1,559 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 671
1,652 SR
1,601 Elo+
Mal'Damba
Mal'Damba
Gold V
DreyHyper
Mal'Damba
Gold V
Level 999
Champion Stats
6W - 5L
1,638 SR
Queue Stats
61W - 42L
1,639 Elo+
Solo
Ash
Ash
Qualifying
EfrenCorado
Ash
Qualifying
Level 245
Champion Stats
3W - 3L
1,678 SR
Queue Stats
12W - 14L
1,658 Elo+
Solo
Saati
Saati
Diamond V
KrystahDF
Saati
Diamond V
Level 659
Champion Stats
23W - 22L
1,617 SR
Queue Stats
228W - 197L
1,617 Elo+
Party 2
Inara
Inara
Platinum IV
Sakuga
Inara
Platinum IV
Level 455
Champion Stats
27W - 13L
1,762 SR
Queue Stats
317W - 322L
1,521 Elo+
Solo
Lian
Lian
Platinum II
luizdragnel
Lian
Platinum II
Level 999
Champion Stats
28W - 19L
1,564 SR
Queue Stats
1,040W - 974L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 6 / 14
3,761
313
73,697
69,476
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

49
6 / 9 / 14
2,604
217
58,218
87,081
24,485
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
27
11 / 14 / 7
2,652
221
57,498
50,392
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
7 / 7 / 15
4,159
347
79,822
45,802
23,128
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

44
1 / 10 / 18
2,942
245
18,807
45,824
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DreyHyper
Mal'Damba
58
2 / 6 / 23
3,767
314
20,023
32,803
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

44
3 / 8 / 15
3,489
291
38,934
79,538
50,514
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 1000 after hitting an enemy with Shoulder Bash.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Saati
KrystahDF
Saati
59
20 / 4 / 17
4,428
369
110,683
38,614
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
Sakuga
Inara
60
8 / 7 / 12
3,601
300
44,169
92,009
10,004
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
13 / 7 / 17
3,767
314
84,766
45,078
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 34s
Objective Time
9m 39s
100
Kill Participation
130
32
Kills
46
46
Deaths
32
68
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
DreyHyper
Mal'Damba
2
6
23
2.25
W
3
8
15
1.31
L
7
6
14
2.33
W
Saati
KrystahDF
Saati
20
4
17
7.13
L
6
9
14
1.44
L
Vora
11
14
7
1.04
W
Inara
Sakuga
Inara
8
7
12
2
L
7
7
15
2.07
W
13
7
17
3.07
L
1
10
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,042
Damage
298,575
298,575
Taken
288,042
47,613
Shielding
60,518
177,613
Healing
164,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
DreyHyper
Mal'Damba
20,023
9,036
124,251
19,665
32,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
38,934
34,196
0
5,530
79,538
50,514
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
73,697
33,568
14,821
31,757
69,476
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
KrystahDF
Saati
110,683
97,063
0
2,711
38,614
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
58,218
39,064
0
4,631
87,081
24,485
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Vora
57,498
41,747
0
5,718
50,392
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
Sakuga
Inara
44,169
38,355
0
4,846
92,009
10,004
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
79,822
73,081
45,755
18,589
45,802
23,128

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
84,766
83,623
0
7,449
45,078
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
18,807
15,207
38,008
18,334
45,824
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role