Player Matchup

Atlas
Atlas
BackJux
Atlas
Level 128
Champion Stats
44W - 30L
1,544 SR
Queue Stats
132W - 126L
1,562 Elo+
Party 1
Fernando
Fernando
TTV_SHAD_XD
Fernando
Level 109
Champion Stats
9W - 7L
1,607 SR
Queue Stats
263W - 250L
1,614 Elo+
Party 1
Grohk
Grohk
Vl-J_o_k_e_r-lV
Grohk
Level 224
Champion Stats
21W - 13L
1,678 SR
Queue Stats
78W - 67L
1,571 Elo+
Solo
Tiberius
Tiberius
joepeezy4sheezy1
Tiberius
Level 6
Champion Stats
2W - 1L
1,713 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 1
Maeve
Maeve
oODorekOo
Maeve
Level 95
Champion Stats
24W - 27L
1,521 SR
Queue Stats
364W - 368L
1,549 Elo+
Solo
Team Averages
Level 112
1,612 SR
1,601 Elo+

VS

Team Averages
Level 324
1,589 SR
1,603 Elo+
Jenos
Jenos
Argi20
Jenos
Level 999
Champion Stats
19W - 14L
1,552 SR
Queue Stats
162W - 133L
1,682 Elo+
Solo
Ying
Ying
BochanxO
Ying
Level 99
Champion Stats
54W - 43L
1,580 SR
Queue Stats
195W - 166L
1,558 Elo+
Party 2
Kinessa
Kinessa
MustachedBuddha
Kinessa
Level 87
Champion Stats
43W - 37L
1,566 SR
Queue Stats
163W - 140L
1,558 Elo+
Party 2
Tyra
Tyra
blockades18
Tyra
Level 73
Champion Stats
8W - 6L
1,624 SR
Queue Stats
90W - 78L
1,609 Elo+
Solo
Ruckus
Ruckus
kokohadoko-maigo
Ruckus
Level 364
Champion Stats
31W - 35L
1,622 SR
Queue Stats
1,294W - 1,348L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
BackJux
Atlas
38
8 / 2 / 9
2,656
332
46,367
66,070
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
TTV_SHAD_XD
Fernando
38
0 / 2 / 7
3,449
431
16,633
53,987
74,548
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
2 / 2 / 14
2,993
374
20,031
25,385
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

1
9 / 4 / 6
2,524
316
64,304
28,911
3,230
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
oODorekOo
Maeve
52
9 / 1 / 10
2,482
310
63,969
21,154
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Argi20
Jenos
56
1 / 3 / 9
1,844
231
27,210
32,921
4,440
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ying
53
2 / 5 / 3
1,727
216
35,172
24,925
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

50
1 / 7 / 4
1,466
183
40,933
25,013
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

49
7 / 9 / 0
2,021
253
53,956
45,228
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 12 Ammo after getting an Elimination.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

29
0 / 4 / 6
1,962
245
38,236
83,217
75,022
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 27s
Objective Time
2m 8s
74
Kill Participation
33
28
Kills
11
11
Deaths
28
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jenos
Argi20
Jenos
1
3
9
1.83
W
Atlas
BackJux
Atlas
8
2
9
6.25
L
Ying
2
5
3
0.7
L
1
7
4
0.43
W
Fernando
TTV_SHAD_XD
Fernando
0
2
7
1.75
W
2
2
14
4.5
L
7
9
0
0.78
W
9
4
6
3
L
0
4
6
0.75
W
Maeve
oODorekOo
Maeve
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,304
Damage
195,507
195,507
Taken
211,304
77,778
Shielding
79,462
141,790
Healing
136,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Argi20
Jenos
27,210
21,540
53,271
16,940
32,921
4,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
BackJux
Atlas
46,367
46,367
0
5,240
66,070
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
35,172
14,686
46,622
10,336
24,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,933
21,749
0
365
25,013
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
TTV_SHAD_XD
Fernando
16,633
8,683
0
4,509
53,987
74,548

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,031
12,881
100,821
20,361
25,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,956
30,463
0
733
45,228
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
64,304
46,028
0
5,030
28,911
3,230
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
38,236
28,226
0
8,369
83,217
75,022
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
oODorekOo
Maeve
63,969
63,651
0
5,829
21,154
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role