Player Matchup

Fernando
Fernando
Camad
Fernando
Level 999
Champion Stats
1,452W - 1,218L
1,831 SR
Queue Stats
1,563W - 1,358L
1,808 Elo+
Party 1
Mal'Damba
Mal'Damba
Mjztc
Mal'Damba
Level 70
Champion Stats
19W - 13L
1,622 SR
Queue Stats
131W - 92L
1,652 Elo+
Party 1
Lex
Lex
NotaDz
Lex
Level 999
Champion Stats
95W - 58L
1,717 SR
Queue Stats
2,342W - 1,657L
1,804 Elo+
Party 1
Vatu
Vatu
Spicysushí
Vatu
Level 409
Champion Stats
22W - 20L
1,743 SR
Queue Stats
651W - 399L
1,773 Elo+
Party 1
Io
Io
kaìyko
Io
Level 282
Champion Stats
36W - 24L
1,619 SR
Queue Stats
580W - 473L
1,655 Elo+
Party 1
Team Averages
Level 552
1,706 SR
1,739 Elo+

VS

Team Averages
Level 505
1,560 SR
1,652 Elo+
Octavia
Octavia
BAGGY-0-
Octavia
Level 111
Champion Stats
1W - 3L
1,500 SR
Queue Stats
269W - 239L
1,678 Elo+
Solo
Vora
Vora
Cynndi
Vora
Level 169
Champion Stats
24W - 23L
1,633 SR
Queue Stats
245W - 243L
1,655 Elo+
Solo
Drogoz
Drogoz
LamboGodSoul
Drogoz
Level 248
Champion Stats
73W - 74L
1,572 SR
Queue Stats
973W - 974L
1,626 Elo+
Solo
Bomb King
Bomb King
RAIN115
Bomb King
Level 999
Champion Stats
32W - 33L
1,577 SR
Queue Stats
581W - 591L
1,645 Elo+
Solo
Moji
Moji
grey454
Moji
Level 999
Champion Stats
1W - 5L
1,518 SR
Queue Stats
1,343W - 1,183L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Camad
Fernando
57
1 / 1 / 2
1,814
363
3,039
12,084
5,515
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
Mjztc
Mal'Damba
45
2 / 0 / 6
1,746
349
3,964
8,611
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lex
NotaDz
Lex
59
9 / 0 / 4
1,953
391
25,727
13,569
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 30% while using In Pursuit.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

53
2 / 1 / 9
2,078
416
19,004
18,240
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
4 / 0 / 5
1,721
344
14,391
12,807
950
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BAGGY-0-
Octavia
52
0 / 6 / 1
882
176
12,092
17,044
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Vora
Cynndi
Vora
46
0 / 5 / 1
814
163
11,044
11,873
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
53
0 / 5 / 1
921
184
17,430
18,999
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Bomb King
RAIN115
Bomb King
60
2 / 5 / 0
1,095
219
24,745
18,209
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Moji
grey454
Moji
59
0 / 0 / 0
735
147
0
0
0

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
15s
44
Kill Participation
5
18
Kills
2
2
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Octavia
BAGGY-0-
Octavia
0
6
1
0.08
W
Fernando
Camad
Fernando
1
1
2
2
L
Vora
Cynndi
Vora
0
5
1
0.1
L
Drogoz
0
5
1
0.1
W
Mal'Damba
Mjztc
Mal'Damba
2
0
6
5
W
Lex
NotaDz
Lex
9
0
4
11
L
Bomb King
RAIN115
Bomb King
2
5
0
0.4
W
2
1
9
6.5
L
Moji
grey454
Moji
0
0
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,125
Damage
65,311
65,311
Taken
66,125
6,465
Shielding
0
53,743
Healing
12,957
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BAGGY-0-
Octavia
12,092
10,392
535
2,735
17,044
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Camad
Fernando
3,039
1,823
0
1,412
12,084
5,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
Cynndi
Vora
11,044
8,794
0
2,736
11,873
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
17,430
5,588
0
2,010
18,999
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Mal'Damba
Mjztc
Mal'Damba
3,964
2,719
20,776
6,782
8,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lex
NotaDz
Lex
25,727
24,622
0
415
13,569
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
RAIN115
Bomb King
24,745
21,602
0
4,941
18,209
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
19,004
12,251
0
5,485
18,240
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
grey454
Moji
0
0
0
0
0
0
W
14,391
14,391
10,661
8,212
12,807
950
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role