Player Matchup

Makoa
Makoa
Silver V
JGLEC
Makoa
Silver V
Level 112
Champion Stats
3W - 3L
1,695 SR
Queue Stats
28W - 21L
1,508 Elo+
Party 1
Ying
Ying
Silver V
eliasibr
Ying
Silver V
Level 241
Champion Stats
8W - 4L
1,673 SR
Queue Stats
60W - 43L
1,548 Elo+
Party 1
Inara
Inara
Silver I
ficklepickl
Inara
Silver I
Level 999
Champion Stats
49W - 40L
1,613 SR
Queue Stats
380W - 398L
1,471 Elo+
Solo
Cassie
Cassie
Platinum V
kidchocolate15
Cassie
Platinum V
Level 999
Champion Stats
44W - 84L
1,435 SR
Queue Stats
1,118W - 1,113L
1,472 Elo+
Solo
Dredge
Dredge
Qualifying
miicxitlkin
Dredge
Qualifying
Level 223
Champion Stats
3W - 5L
1,564 SR
Queue Stats
27W - 43L
1,441 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 515
1,596 SR
1,488 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 459
1,599 SR
1,484 Elo+
Barik
Barik
Gold IV
FreakyShotBot_
Barik
Gold IV
Level 236
Champion Stats
2W - 2L
1,525 SR
Queue Stats
15W - 21L
1,433 Elo+
Solo
Fernando
Fernando
Gold IV
Smokerness
Fernando
Gold IV
Level 368
Champion Stats
19W - 16L
1,596 SR
Queue Stats
483W - 495L
1,469 Elo+
Party 2
Seris
Seris
Bronze II
Smokersdad
Seris
Bronze II
Level 261
Champion Stats
7W - 9L
1,575 SR
Queue Stats
227W - 221L
1,458 Elo+
Party 2
Tyra
Tyra
Platinum II
THONYVD
Tyra
Platinum II
Level 838
Champion Stats
20W - 13L
1,683 SR
Queue Stats
167W - 166L
1,531 Elo+
Solo
Talus
Talus
Gold II
heylol1
Talus
Gold II
Level 592
Champion Stats
6W - 5L
1,618 SR
Queue Stats
433W - 402L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
JGLEC
Makoa
46
10 / 9 / 11
3,339
209
79,218
149,579
29,523
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
47
2 / 5 / 26
3,825
239
32,221
39,540
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
1 / 12 / 12
3,143
196
28,704
122,708
51,519
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
15 / 10 / 10
3,748
234
111,671
69,128
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Dredge
56
14 / 7 / 8
3,449
216
116,174
48,543
2,933
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
WilloKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 10 / 14
4,114
257
67,526
97,810
178,852
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
Smokerness
Fernando
55
5 / 9 / 4
3,586
224
60,676
101,826
150,466
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
58
1 / 7 / 22
3,790
237
40,646
44,956
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Tyra
THONYVD
Tyra
59
13 / 9 / 13
4,235
265
160,960
63,966
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Talus
heylol1
Talus
59
20 / 7 / 11
4,327
270
99,690
59,430
0
Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
10m 2s
109
Kill Participation
107
42
Kills
43
43
Deaths
42
67
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
10
14
1.1
L
Makoa
JGLEC
Makoa
10
9
11
1.72
W
Fernando
Smokerness
Fernando
5
9
4
0.78
W
Seris
1
7
22
1.71
W
Tyra
THONYVD
Tyra
13
9
13
2.17
L
Ying
2
5
26
3
L
1
12
12
0.58
W
Talus
heylol1
Talus
20
7
11
3.64
L
15
10
10
2
L
Dredge
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,988
Damage
429,498
429,498
Taken
367,988
83,975
Shielding
329,318
253,848
Healing
216,214
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,526
67,526
0
21,342
97,810
178,852
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
JGLEC
Makoa
79,218
73,618
0
6,193
149,579
29,523
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Smokerness
Fernando
60,676
38,895
0
8,786
101,826
150,466
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Seris
40,646
33,976
124,201
27,780
44,956
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Tyra
THONYVD
Tyra
160,960
106,256
0
7,168
63,966
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
32,221
32,221
198,925
28,369
39,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
28,704
18,101
0
5,912
122,708
51,519

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
heylol1
Talus
99,690
90,622
1,130
25,807
59,430
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
111,671
78,462
0
6,829
69,128
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
116,174
74,016
0
7,620
48,543
2,933
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role