Player Matchup

Bomb King
Bomb King
K1NGKB
Bomb King
Level 16
Champion Stats
4W - 2L
1,561 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 1
Grover
Grover
MysterIRayo
Grover
Level 12
Champion Stats
6W - 4L
1,857 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 2
Atlas
Atlas
cardibdrugged
Atlas
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 1
Ying
Ying
silverk1207
Ying
Level 16
Champion Stats
8W - 13L
1,407 SR
Queue Stats
19W - 25L
1,438 Elo+
Party 2
VII
VII
yesimblackok
VII
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 1
Team Averages
Level 18
1,565 SR
1,468 Elo+

VS

Team Averages
Level 13
1,482 SR
1,404 Elo+
Viktor
Viktor
BaddestIndian
Viktor
Level 8
Champion Stats
6W - 5L
1,262 SR
Queue Stats
129W - 122L
1,301 Elo+
Party 3
Atlas
Atlas
Daddy_Gyalis69
Atlas
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,301 Elo+
Party 3
Koga
Koga
OathKeeper7796
Koga
Level 33
Champion Stats
12W - 16L
1,825 SR
Queue Stats
184W - 168L
1,815 Elo+
Party 3
Fernando
Fernando
TheUnknown53722
Fernando
Level 13
Champion Stats
4W - 9L
1,323 SR
Queue Stats
114W - 120L
1,301 Elo+
Party 3
Seris
Seris
timeless_silver1
Seris
Level 6
Champion Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
K1NGKB
Bomb King
8
16 / 0 / 12
2,857
408
48,204
25,443
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Grover
7
3 / 3 / 27
2,973
425
38,451
47,283
2,996
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

4
2 / 2 / 11
1,207
172
11,445
23,492
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

11
8 / 3 / 16
2,662
380
35,348
33,634
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

24
14 / 2 / 13
2,581
369
53,643
15,155
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
4 / 11 / 2
1,740
249
45,896
33,136
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

3
0 / 7 / 3
1,261
180
19,656
53,754
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

27
4 / 9 / 1
1,857
265
36,573
24,897
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
13
2 / 8 / 6
2,010
287
40,331
50,234
53,822
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

2
0 / 8 / 2
1,275
182
2,551
25,070
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 24s
Objective Time
1m 43s
122
Kill Participation
24
43
Kills
10
10
Deaths
43
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
11
2
0.45
L
0
7
3
0.21
W
Bomb King
K1NGKB
Bomb King
16
0
12
22
W
Grover
3
3
27
5.5
L
4
9
1
0.5
L
Fernando
2
8
6
0.63
W
2
2
11
3.75
W
8
3
16
5.33
L
0
8
2
0.13
W
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,091
Damage
145,007
145,007
Taken
187,091
2,996
Shielding
53,822
100,830
Healing
51,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,896
24,349
0
3,804
33,136
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,656
19,656
0
8,309
53,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Bomb King
K1NGKB
Bomb King
48,204
39,379
1,018
7,221
25,443
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
38,451
34,851
35,902
21,177
47,283
2,996
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
36,573
34,155
0
2,883
24,897
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
40,331
14,594
343
4,194
50,234
53,822

Level 1

Level 1

W
11,445
11,445
0
2,131
23,492
0
W
35,348
33,848
18,103
10,410
33,634
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
2,551
2,551
25,421
6,272
25,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,643
52,111
1,317
3,551
15,155
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role