Player Matchup

Imani
Imani
Alvarooh
Imani
Level 15
Champion Stats
1W - 1L
1,755 SR
Queue Stats
6W - 12L
1,388 Elo+
Solo
Saati
Saati
Dionysus715
Saati
Level 129
Champion Stats
11W - 18L
1,421 SR
Queue Stats
165W - 187L
1,522 Elo+
Solo
Tiberius
Tiberius
JesuYpir
Tiberius
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Lillith
Lillith
Roмашка
Lillith
Level 88
Champion Stats
2W - 5L
1,444 SR
Queue Stats
302W - 259L
1,562 Elo+
Solo
Vora
Vora
Yuxko
Vora
Level 61
Champion Stats
14W - 12L
1,745 SR
Queue Stats
34W - 38L
1,837 Elo+
Solo
Team Averages
Level 64
1,573 SR
1,561 Elo+

VS

Team Averages
Level 178
1,465 SR
1,594 Elo+
Ying
Ying
BestVqpe
Ying
Level 98
Champion Stats
1W - 0L
1,500 SR
Queue Stats
64W - 46L
1,631 Elo+
Solo
Imani
Imani
EASYMERD
Imani
Level 413
Champion Stats
1W - 2L
1,369 SR
Queue Stats
36W - 31L
1,533 Elo+
Solo
Vora
Vora
Mirrrrrra
Vora
Level 137
Champion Stats
8W - 10L
1,556 SR
Queue Stats
25W - 16L
1,616 Elo+
Solo
VII
VII
SSGoneLove
VII
Level 61
Champion Stats
2W - 6L
1,281 SR
Queue Stats
53W - 49L
1,546 Elo+
Solo
Mal'Damba
Mal'Damba
asymmetrique
Mal'Damba
Level 181
Champion Stats
4W - 1L
1,617 SR
Queue Stats
15W - 9L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Alvarooh
Imani
9
3 / 9 / 5
2,535
423
10,512
34,822
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

43
7 / 6 / 6
2,840
473
21,824
20,776
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Tiberius
JesuYpir
Tiberius
23
1 / 10 / 3
2,585
431
27,199
31,901
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Lillith
Roмашка
Lillith
43
7 / 7 / 10
3,240
540
16,451
36,470
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vora
Yuxko
Vora
48
8 / 8 / 11
3,220
537
47,474
43,368
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

-8

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
49
6 / 4 / 12
2,960
493
23,754
20,050
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Imani
EASYMERD
Imani
59
15 / 6 / 8
3,340
557
44,840
32,584
2,800
Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Vora
24
12 / 6 / 9
3,283
547
45,171
24,500
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
5 / 10 / 5
2,689
448
34,030
25,585
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Mal'Damba
asymmetrique
Mal'Damba
56
2 / 2 / 15
2,820
470
19,542
20,741
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
61
Kill Participation
89
26
Kills
40
40
Deaths
28
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Imani
Alvarooh
Imani
3
9
5
0.61
W
Ying
6
4
12
3
L
7
6
6
1.67
W
Imani
EASYMERD
Imani
15
6
8
3.17
L
Tiberius
JesuYpir
Tiberius
1
10
3
0.25
W
Vora
12
6
9
2.75
L
Lillith
Roмашка
Lillith
7
7
10
1.71
W
5
10
5
0.75
L
Vora
Yuxko
Vora
8
8
11
1.69
W
Mal'Damba
asymmetrique
Mal'Damba
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,460
Damage
167,337
167,337
Taken
123,460
0
Shielding
2,800
53,393
Healing
63,669
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Alvarooh
Imani
10,512
5,729
0
2,316
34,822
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Ying
23,754
20,754
18,316
5,599
20,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
21,824
17,489
0
1,536
20,776
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
EASYMERD
Imani
44,840
20,452
0
2,376
32,584
2,800

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
JesuYpir
Tiberius
27,199
25,249
0
2,143
31,901
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vora
45,171
30,812
0
3,887
24,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Lillith
Roмашка
Lillith
16,451
12,188
37,553
399
36,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
34,030
29,945
601
1,655
25,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
Yuxko
Vora
47,474
29,379
0
9,446
43,368
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Mal'Damba
asymmetrique
Mal'Damba
19,542
14,517
19,941
11,294
20,741
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role