Player Matchup
VS
Match Stats
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Territorial
Disengage
Reduce the Cooldown of Disengage by 3s.
Level 3
Tumble
Armor
Increase your maximum Health by 200.
Level 4
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.
Level 3
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.8s.
Level 4
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
New Purpose
Armor
Increase your maximum Health by 250.
Level 5
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.
Level 2
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Sharpened Slaughter
Weapon
Increase Projectile Speed by 30%, but set your maximum Ammo to 2.
Level 3
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 6%.
Level 1
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.