Player Matchup

Zhin
Zhin
Shout368
Zhin
Level 20
Champion Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,527 Elo+
Party 2
Khan
Khan
SinValBad
Khan
Level 53
Champion Stats
5W - 10L
1,292 SR
Queue Stats
144W - 111L
1,517 Elo+
Party 2
Maeve
Maeve
SunsetEmperor13
Maeve
Level 22
Champion Stats
0W - 4L
1,626 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 2
Viktor
Viktor
i swing yoro
Viktor
Level 35
Champion Stats
5W - 10L
1,502 SR
Queue Stats
81W - 80L
1,458 Elo+
Party 2
Ying
Ying
quyigoated
Ying
Level 53
Champion Stats
0W - 2L
1,273 SR
Queue Stats
162W - 130L
1,514 Elo+
Party 2
Team Averages
Level 37
1,439 SR
1,428 Elo+

VS

Team Averages
Level 147
1,584 SR
1,456 Elo+
Maeve
Maeve
Nieli7v7
Maeve
Level 53
Champion Stats
7W - 3L
1,544 SR
Queue Stats
12W - 18L
1,217 Elo+
Solo
Saati
Saati
QuiverySquash00
Saati
Level 509
Champion Stats
14W - 16L
1,500 SR
Queue Stats
440W - 440L
1,521 Elo+
Solo
Vora
Vora
StuckSquid123
Vora
Level 61
Champion Stats
16W - 8L
1,700 SR
Queue Stats
157W - 171L
1,534 Elo+
Party 1
Ying
Ying
Teddy4552
Ying
Level 53
Champion Stats
1W - 1L
1,500 SR
Queue Stats
86W - 90L
1,537 Elo+
Party 1
Atlas
Atlas
magicfoxx012
Atlas
Level 58
Champion Stats
6W - 5L
1,677 SR
Queue Stats
86W - 88L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
5
5 / 9 / 3
1,728
157
43,742
31,008
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Khan
16
3 / 6 / 9
2,223
202
44,678
71,204
46,504
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

14
5 / 12 / 5
1,760
160
26,745
33,107
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Viktor
31
3 / 10 / 6
1,764
160
40,318
33,988
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

42
4 / 8 / 9
2,129
194
46,278
42,571
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Nieli7v7
Maeve
27
12 / 1 / 10
3,148
286
47,901
28,890
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

57
10 / 2 / 12
3,231
294
53,397
22,660
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

42
10 / 9 / 12
3,010
274
51,327
43,751
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
38
4 / 4 / 14
3,177
289
22,030
28,592
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

45
9 / 4 / 12
3,357
305
37,223
77,868
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
7m 35s
52
Kill Participation
105
20
Kills
45
45
Deaths
20
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Maeve
Nieli7v7
Maeve
12
1
10
17
W
10
2
12
8
L
Zhin
5
9
3
0.72
L
Khan
3
6
9
1.25
W
10
9
12
1.78
L
5
12
5
0.63
W
Ying
4
4
14
2.75
L
Viktor
3
10
6
0.6
W
9
4
12
3.75
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,761
Damage
211,878
211,878
Taken
201,761
46,504
Shielding
0
90,035
Healing
114,972
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Nieli7v7
Maeve
47,901
45,238
960
12,218
28,890
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
53,397
24,449
0
6,005
22,660
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
43,742
40,742
0
3,465
31,008
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
44,678
42,278
5,915
16,551
71,204
46,504

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
51,327
36,079
953
11,717
43,751
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
26,745
23,715
0
2,999
33,107
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
22,030
19,313
59,735
16,304
28,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
40,318
30,852
0
3,609
33,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,223
37,223
0
7,080
77,868
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,278
7,629
34,002
23,494
42,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role