Player Matchup

Imani
Imani
MrLavine
Imani
Level 46
Champion Stats
2W - 3L
1,588 SR
Queue Stats
42W - 46L
1,405 Elo+
Party 2
Lian
Lian
Pottyboy2009
Lian
Level 182
Champion Stats
1W - 0L
1,140 SR
Queue Stats
27W - 22L
1,427 Elo+
Party 2
Maeve
Maeve
Sevushka_kun
Maeve
Level 114
Champion Stats
2W - 13L
1,417 SR
Queue Stats
59W - 54L
1,529 Elo+
Solo
Koga
Koga
TheCursedDemon99
Koga
Level 42
Champion Stats
32W - 31L
1,406 SR
Queue Stats
83W - 141L
1,386 Elo+
Solo
Skye
Skye
mxrc_drizzy
Skye
Level 30
Champion Stats
25W - 19L
1,552 SR
Queue Stats
26W - 19L
1,567 Elo+
Solo
Team Averages
Level 83
1,421 SR
1,463 Elo+

VS

Team Averages
Level 78
1,519 SR
1,548 Elo+
Grover
Grover
AnouarHS
Grover
Level 32
Champion Stats
1W - 2L
1,319 SR
Queue Stats
7W - 5L
1,542 Elo+
Solo
Dredge
Dredge
Diplo_5
Dredge
Level 109
Champion Stats
2W - 5L
1,356 SR
Queue Stats
43W - 45L
1,521 Elo+
Party 1
Ying
Ying
Diplo_7
Ying
Level 121
Champion Stats
3W - 2L
1,558 SR
Queue Stats
43W - 61L
1,469 Elo+
Party 1
Vatu
Vatu
RaZe_Maczum_11
Vatu
Level 96
Champion Stats
8W - 9L
1,562 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo
Fernando
Fernando
Uno Tappo
Fernando
Level 31
Champion Stats
4W - 1L
1,801 SR
Queue Stats
17W - 13L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
MrLavine
Imani
45
8 / 9 / 8
4,747
432
59,112
37,351
2,680
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
6 / 7 / 12
5,018
456
71,055
34,564
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

55
5 / 2 / 4
4,371
397
32,286
26,023
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

22
5 / 7 / 2
4,508
410
24,577
26,901
0
Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

7
15 / 5 / 7
5,712
519
108,196
26,453
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AnouarHS
Grover
41
3 / 5 / 11
4,447
404
25,710
47,057
1,799
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
Diplo_5
Dredge
52
12 / 9 / 6
4,857
442
49,403
53,526
4,903
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
Diplo_7
Ying
60
3 / 8 / 12
4,798
436
20,432
38,625
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

45
8 / 8 / 1
4,252
387
25,825
28,412
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Fernando
Uno Tappo
Fernando
30
4 / 9 / 4
5,610
510
29,922
127,606
71,407
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
6m 27s
72
Kill Participation
64
39
Kills
30
30
Deaths
39
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Grover
AnouarHS
Grover
3
5
11
1.7
L
Dredge
Diplo_5
Dredge
12
9
6
1.67
L
Ying
Diplo_7
Ying
3
8
12
1.13
W
Imani
MrLavine
Imani
8
9
8
1.33
W
6
7
12
1.71
L
8
8
1
1.06
W
5
2
4
3.5
W
5
7
2
0.86
L
Fernando
Uno Tappo
Fernando
4
9
4
0.67
W
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,226
Damage
151,292
151,292
Taken
295,226
2,680
Shielding
78,109
65,255
Healing
176,130
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
AnouarHS
Grover
25,710
19,710
39,372
22,191
47,057
1,799

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Dredge
Diplo_5
Dredge
49,403
40,996
0
11,149
53,526
4,903
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ying
Diplo_7
Ying
20,432
20,432
84,989
11,595
38,625
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
MrLavine
Imani
59,112
44,650
0
8,695
37,351
2,680

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
71,055
68,490
0
13,203
34,564
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
25,825
19,082
0
2,434
28,412
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,286
26,870
600
18,771
26,023
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,577
20,457
55
15,612
26,901
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Uno Tappo
Fernando
29,922
15,894
0
4,400
127,606
71,407
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
108,196
61,442
0
8,319
26,453
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role