Player Matchup

Fernando
Fernando
Bonislávek
Fernando
Level 97
Champion Stats
8W - 8L
1,339 SR
Queue Stats
117W - 98L
1,682 Elo+
Party 1
Saati
Saati
ExileShowPro
Saati
Level 394
Champion Stats
19W - 22L
1,430 SR
Queue Stats
525W - 485L
1,571 Elo+
Solo
Seris
Seris
IconicFlop_Era
Seris
Level 999
Champion Stats
41W - 30L
1,681 SR
Queue Stats
619W - 650L
1,593 Elo+
Solo
Lian
Lian
QSquidward
Lian
Level 234
Champion Stats
4W - 1L
1,801 SR
Queue Stats
38W - 30L
1,753 Elo+
Solo
Khan
Khan
vrtačka
Khan
Level 91
Champion Stats
5W - 5L
1,597 SR
Queue Stats
61W - 52L
1,685 Elo+
Party 1
Team Averages
Level 363
1,570 SR
1,657 Elo+

VS

Team Averages
Level 152
1,560 SR
1,605 Elo+
Jenos
Jenos
ChefKerrelius
Jenos
Level 178
Champion Stats
6W - 12L
1,469 SR
Queue Stats
417W - 428L
1,610 Elo+
Party 2
Ruckus
Ruckus
CursedSteak
Ruckus
Level 203
Champion Stats
8W - 14L
1,604 SR
Queue Stats
426W - 437L
1,610 Elo+
Party 2
Saati
Saati
Malloy2137
Saati
Level 94
Champion Stats
5W - 4L
1,595 SR
Queue Stats
77W - 68L
1,544 Elo+
Solo
Vora
Vora
PKcharu
Vora
Level 203
Champion Stats
131W - 118L
1,552 SR
Queue Stats
218W - 203L
1,548 Elo+
Solo
Ying
Ying
SenpapiTT
Ying
Level 81
Champion Stats
2W - 6L
1,580 SR
Queue Stats
388W - 346L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bonislávek
Fernando
37
12 / 7 / 11
3,466
289
54,816
91,546
72,702
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
5 / 3 / 12
2,852
238
77,334
28,426
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
5 / 2 / 25
3,957
330
43,937
25,759
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

51
14 / 9 / 13
3,483
290
87,986
46,491
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Khan
32
5 / 4 / 15
3,483
290
41,234
99,387
66,585
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
6 / 7 / 12
2,909
242
42,467
47,622
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ruckus
51
3 / 8 / 16
3,412
284
84,416
90,805
93,339
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Saati
46
9 / 10 / 4
2,779
232
63,895
64,828
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
PKcharu
Vora
47
4 / 9 / 7
2,327
194
66,091
52,312
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
59
3 / 7 / 13
3,163
264
34,740
49,740
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
5m 13s
117
Kill Participation
77
41
Kills
25
25
Deaths
41
76
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bonislávek
Fernando
12
7
11
2.5
L
6
7
12
1.71
L
Ruckus
3
8
16
1.38
W
5
3
12
3.67
W
5
2
25
8.75
L
Saati
9
10
4
1.1
L
Vora
PKcharu
Vora
4
9
7
0.83
W
14
9
13
2.28
L
Ying
3
7
13
1.36
W
Khan
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,307
Damage
291,609
291,609
Taken
305,307
139,287
Shielding
93,339
199,123
Healing
187,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bonislávek
Fernando
54,816
31,569
0
2,887
91,546
72,702
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,467
19,280
45,341
14,221
47,622
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Ruckus
84,416
70,116
0
0
90,805
93,339

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
77,334
54,032
0
1,412
28,426
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
43,937
34,000
148,447
17,831
25,759
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
63,895
46,762
0
0
64,828
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Vora
PKcharu
Vora
66,091
55,171
0
6,984
52,312
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
87,986
81,721
0
1,327
46,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
34,740
34,740
98,220
22,348
49,740
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
41,234
40,614
7,810
19,409
99,387
66,585
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role