Player Matchup

Fernando
Fernando
EkmekArasibal
Fernando
Level 899
Champion Stats
42W - 37L
1,596 SR
Queue Stats
1,008W - 998L
1,618 Elo+
Solo
Saati
Saati
Keksdose26
Saati
Level 126
Champion Stats
7W - 2L
1,871 SR
Queue Stats
39W - 34L
1,672 Elo+
Party 2
Ying
Ying
KenmaTheKitten
Ying
Level 43
Champion Stats
3W - 0L
1,815 SR
Queue Stats
25W - 21L
1,664 Elo+
Party 2
Skye
Skye
Rainbow Flag761
Skye
Level 48
Champion Stats
45W - 25L
1,670 SR
Queue Stats
112W - 96L
1,619 Elo+
Solo
Koga
Koga
cemacu
Koga
Level 249
Champion Stats
2W - 1L
1,298 SR
Queue Stats
53W - 50L
1,651 Elo+
Party 2
Team Averages
Level 273
1,650 SR
1,645 Elo+

VS

Team Averages
Level 385
1,631 SR
1,612 Elo+
Mal'Damba
Mal'Damba
Axisday
Mal'Damba
Level 999
Champion Stats
503W - 437L
1,634 SR
Queue Stats
1,791W - 1,822L
1,635 Elo+
Solo
Tyra
Tyra
ChefKerrelius
Tyra
Level 179
Champion Stats
59W - 56L
1,593 SR
Queue Stats
417W - 428L
1,581 Elo+
Party 1
Lian
Lian
CursedSteak
Lian
Level 203
Champion Stats
38W - 50L
1,529 SR
Queue Stats
426W - 437L
1,581 Elo+
Party 1
Azaan
Azaan
DARKLIGH2
Azaan
Level 64
Champion Stats
0W - 2L
1,806 SR
Queue Stats
123W - 90L
1,689 Elo+
Solo
Buck
Buck
Nxghtrxven
Buck
Level 481
Champion Stats
12W - 12L
1,593 SR
Queue Stats
1,909W - 1,936L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EkmekArasibal
Fernando
59
4 / 6 / 5
3,291
329
24,325
73,808
112,607
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
40
6 / 4 / 14
2,941
294
61,951
23,447
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

37
6 / 9 / 13
2,901
290
20,370
28,095
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

34
8 / 3 / 11
3,089
309
51,193
39,462
1,200
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Koga
cemacu
Koga
58
14 / 6 / 6
3,209
321
62,680
25,844
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Axisday
Mal'Damba
59
2 / 6 / 12
1,788
179
18,044
23,840
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

45
6 / 9 / 11
1,988
199
51,696
31,212
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

51
5 / 6 / 9
1,857
186
50,653
28,745
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Azaan
DARKLIGH2
Azaan
38
8 / 8 / 6
2,234
223
37,411
87,222
58,024
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
7 / 9 / 6
1,730
173
32,852
49,500
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
1m 16s
87
Kill Participation
72
38
Kills
28
28
Deaths
38
49
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Axisday
Mal'Damba
2
6
12
1.33
L
6
9
11
1.28
L
5
6
9
1.58
L
Azaan
DARKLIGH2
Azaan
8
8
6
1.38
W
Fernando
EkmekArasibal
Fernando
4
6
5
1.08
W
Saati
6
4
14
3.25
W
6
9
13
1.39
L
7
9
6
1.11
W
8
3
11
4.5
W
Koga
cemacu
Koga
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,519
Damage
190,656
190,656
Taken
220,519
113,807
Shielding
58,024
115,712
Healing
100,022
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Axisday
Mal'Damba
18,044
8,808
60,725
6,668
23,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
51,696
17,852
0
5,058
31,212
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
50,653
49,053
0
1,584
28,745
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
DARKLIGH2
Azaan
37,411
27,209
450
7,645
87,222
58,024

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
EkmekArasibal
Fernando
24,325
14,580
0
4,748
73,808
112,607
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Saati
61,951
52,078
1,323
8,787
23,447
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
20,370
11,986
37,546
7,163
28,095
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
32,852
30,252
0
17,892
49,500
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,193
39,094
23,491
27,078
39,462
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Koga
cemacu
Koga
62,680
55,539
0
5,576
25,844
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role