Player Matchup

Inara
Inara
Platinum II
Ace12s
Inara
Platinum II
Level 99
Champion Stats
6W - 10L
1,563 SR
Queue Stats
392W - 381L
1,577 Elo+
Solo
Jenos
Jenos
Diamond II
Jinks 
Jenos
Diamond II
Level 91
Champion Stats
4W - 3L
1,644 SR
Queue Stats
198W - 184L
1,631 Elo+
Solo
Talus
Talus
Masters
Søphia
Talus
Masters
Level 216
Champion Stats
14W - 14L
1,677 SR
Queue Stats
178W - 148L
1,704 Elo+
Party 1
Grohk
Grohk
Diamond I
siiiiiiiuuuuuuu
Grohk
Diamond I
Level 37
Champion Stats
30W - 11L
1,824 SR
Queue Stats
57W - 32L
1,722 Elo+
Party 1
Makoa
Makoa
Diamond I
ėŸėŻż
Makoa
Diamond I
Level 993
Champion Stats
4W - 2L
1,729 SR
Queue Stats
42W - 40L
1,697 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 287
1,688 SR
1,666 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 721
1,681 SR
1,687 Elo+
Pip
Pip
Masters
EyWp
Pip
Masters
Level 677
Champion Stats
12W - 13L
1,683 SR
Queue Stats
718W - 652L
1,701 Elo+
Party 2
Azaan
Azaan
Diamond I
Juzzla
Azaan
Diamond I
Level 887
Champion Stats
33W - 42L
1,658 SR
Queue Stats
1,346W - 1,278L
1,688 Elo+
Party 3
Ying
Ying
Masters
drunkschmuck
Ying
Masters
Level 999
Champion Stats
2W - 5L
1,615 SR
Queue Stats
870W - 769L
1,693 Elo+
Party 2
Fernando
Fernando
Diamond II
hadeslupus
Fernando
Diamond II
Level 999
Champion Stats
156W - 122L
1,749 SR
Queue Stats
1,014W - 947L
1,687 Elo+
Party 3
Dredge
Dredge
Diamond IV
notmosabtamimi
Dredge
Diamond IV
Level 41
Champion Stats
26W - 31L
1,701 SR
Queue Stats
149W - 152L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Ace12s
Inara
43
2 / 3 / 9
2,396
300
22,000
52,797
1,119
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
Jinks 
Jenos
49
7 / 0 / 13
3,103
388
28,503
5,897
7,380
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Talus
Søphia
Talus
52
11 / 2 / 8
2,647
331
68,094
39,304
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

17
4 / 2 / 18
2,920
365
56,628
46,629
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Makoa
54
5 / 4 / 8
2,450
306
35,276
97,093
39,678
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
VatuWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
MojiBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
EyWp
Pip
59
2 / 5 / 8
1,912
239
43,685
24,178
16,994
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Azaan
Juzzla
Azaan
60
2 / 5 / 5
1,597
200
57,506
57,136
6,827
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
0 / 9 / 4
977
122
25,002
40,629
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
hadeslupus
Fernando
60
1 / 7 / 6
1,848
231
37,576
63,492
45,785
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

27
6 / 3 / 1
1,883
235
77,951
25,066
4,438
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
2m 27s
85
Kill Participation
35
29
Kills
11
11
Deaths
29
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Inara
Ace12s
Inara
2
3
9
2.17
L
Pip
EyWp
Pip
2
5
8
1.2
W
Jenos
Jinks 
Jenos
7
0
13
13.5
L
Azaan
Juzzla
Azaan
2
5
5
0.9
W
Talus
Søphia
Talus
11
2
8
7.5
L
0
9
4
0.22
L
Fernando
hadeslupus
Fernando
1
7
6
0.57
L
6
3
1
2.17
W
4
2
18
6.5
W
Makoa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,501
Damage
241,720
241,720
Taken
210,501
48,177
Shielding
74,044
193,186
Healing
101,613
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Ace12s
Inara
22,000
18,566
0
2,969
52,797
1,119
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Pip
EyWp
Pip
43,685
40,300
48,657
9,484
24,178
16,994
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
Jinks 
Jenos
28,503
17,590
67,369
4,778
5,897
7,380
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
Juzzla
Azaan
57,506
52,038
0
10,180
57,136
6,827
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
Søphia
Talus
68,094
64,021
0
5,973
39,304
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,002
14,552
13,820
5,958
40,629
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
hadeslupus
Fernando
37,576
23,364
0
6,183
63,492
45,785
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
77,951
40,977
0
7,331
25,066
4,438
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,628
43,953
79,020
30,077
46,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
35,276
34,207
0
3,000
97,093
39,678
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role