Player Matchup

Fernando
Fernando
Gold V
AzO zRyuu
Fernando
Gold V
Level 64
Champion Stats
2W - 1L
1,627 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 2
Grover
Grover
Gold I
Betofly1364
Grover
Gold I
Level 325
Champion Stats
23W - 23L
1,617 SR
Queue Stats
632W - 663L
1,426 Elo+
Solo
Koga
Koga
Gold V
NZRK Jinx
Koga
Gold V
Level 45
Champion Stats
4W - 5L
1,690 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 2
Ruckus
Ruckus
Silver III
abyssalbuni
Ruckus
Silver III
Level 64
Champion Stats
6W - 4L
1,643 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 2
Viktor
Viktor
Gold I
iFrezita
Viktor
Gold I
Level 326
Champion Stats
34W - 20L
1,701 SR
Queue Stats
226W - 209L
1,553 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,656 SR
1,448 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 377
1,611 SR
1,482 Elo+
Corvus
Corvus
Silver II
Ego-Syera
Corvus
Silver II
Level 158
Champion Stats
26W - 25L
1,583 SR
Queue Stats
141W - 161L
1,446 Elo+
Party 3
Barik
Barik
Gold V
Ego-neosolaris
Barik
Gold V
Level 140
Champion Stats
11W - 12L
1,753 SR
Queue Stats
108W - 122L
1,445 Elo+
Party 3
Vora
Vora
Gold I
ElTemach
Vora
Gold I
Level 68
Champion Stats
0W - 1L
1,500 SR
Queue Stats
106W - 80L
1,479 Elo+
Party 1
Nyx
Nyx
Platinum IV
McPotatoes21
Nyx
Platinum IV
Level 890
Champion Stats
110W - 98L
1,607 SR
Queue Stats
511W - 508L
1,514 Elo+
Party 1
Lian
Lian
Platinum I
ZOESHAH
Lian
Platinum I
Level 630
Champion Stats
6W - 21L
1,610 SR
Queue Stats
94W - 96L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AzO zRyuu
Fernando
57
6 / 4 / 13
2,514
314
36,600
55,132
28,777
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
59
4 / 3 / 28
2,938
367
24,572
31,942
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
34
25 / 2 / 6
3,261
408
49,505
24,432
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ruckus
43
4 / 5 / 12
2,839
355
38,264
49,514
40,814
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Viktor
iFrezita
Viktor
58
5 / 7 / 12
2,515
314
40,774
25,583
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
TalusAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Ego-Syera
Corvus
54
2 / 8 / 8
1,661
208
24,421
28,214
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
3 / 9 / 4
1,729
216
28,888
40,337
47,021
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vora
48
11 / 9 / 3
2,509
314
49,376
34,934
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 8 / 6
1,623
203
28,587
56,124
15,480
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Lian
ZOESHAH
Lian
54
3 / 10 / 5
1,708
214
55,331
30,106
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
1m 23s
115
Kill Participation
47
44
Kills
21
21
Deaths
44
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fernando
AzO zRyuu
Fernando
6
4
13
3.13
W
Grover
4
3
28
6
L
Corvus
Ego-Syera
Corvus
2
8
8
0.75
L
3
9
4
0.56
L
Vora
11
9
3
1.39
L
2
8
6
0.63
W
Koga
25
2
6
14
L
Lian
ZOESHAH
Lian
3
10
5
0.55
W
Ruckus
4
5
12
2
W
Viktor
iFrezita
Viktor
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,715
Damage
186,603
186,603
Taken
189,715
69,591
Shielding
62,501
105,764
Healing
54,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AzO zRyuu
Fernando
36,600
22,061
0
602
55,132
28,777
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
24,572
18,497
68,567
24,714
31,942
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
Ego-Syera
Corvus
24,421
17,575
33,633
6,507
28,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
28,888
28,888
0
4,240
40,337
47,021
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vora
49,376
32,185
0
5,370
34,934
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
28,587
11,756
0
1,004
56,124
15,480

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
49,505
47,764
0
1,479
24,432
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Lian
ZOESHAH
Lian
55,331
53,731
0
4,122
30,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
38,264
30,186
0
4,575
49,514
40,814
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
iFrezita
Viktor
40,774
36,313
0
5,827
25,583
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role