Player Matchup

Raum
Raum
Astra_CaNaRy
Raum
Level 93
Champion Stats
5W - 4L
1,542 SR
Queue Stats
358W - 360L
1,589 Elo+
Solo
Moji
Moji
DanezZ22
Moji
Level 440
Champion Stats
5W - 5L
1,443 SR
Queue Stats
35W - 35L
1,612 Elo+
Solo
Tyra
Tyra
Mexanicus
Tyra
Level 999
Champion Stats
73W - 48L
1,658 SR
Queue Stats
1,021W - 1,015L
1,615 Elo+
Solo
Kinessa
Kinessa
Se0ne
Kinessa
Level 216
Champion Stats
22W - 20L
1,570 SR
Queue Stats
117W - 88L
1,571 Elo+
Solo
Ying
Ying
лайк
Ying
Level 185
Champion Stats
16W - 22L
1,603 SR
Queue Stats
394W - 383L
1,611 Elo+
Solo
Team Averages
Level 387
1,563 SR
1,600 Elo+

VS

Team Averages
Level 66
1,675 SR
1,583 Elo+
VII
VII
Alex-_-92220
VII
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
364W - 322L
1,599 Elo+
Solo
Grohk
Grohk
Henzo_the_furry
Grohk
Level 155
Champion Stats
6W - 3L
1,748 SR
Queue Stats
86W - 73L
1,627 Elo+
Party 1
Octavia
Octavia
Mikmaw
Octavia
Level 44
Champion Stats
1W - 2L
1,633 SR
Queue Stats
23W - 16L
1,591 Elo+
Solo
Pip
Pip
Ostrava-Goate
Pip
Level 15
Champion Stats
2W - 2L
1,725 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Koga
Koga
vaska1999
Koga
Level 37
Champion Stats
29W - 11L
1,771 SR
Queue Stats
49W - 37L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 8 / 19
3,492
317
34,456
130,370
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Moji
55
8 / 3 / 14
3,537
322
15,904
42,550
26,314

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Tyra
59
10 / 7 / 17
3,205
291
51,881
52,628
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Kinessa
Se0ne
Kinessa
58
10 / 3 / 21
3,462
315
52,348
34,382
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Ying
50
9 / 4 / 18
3,273
298
49,884
55,713
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 40% while Dimensional Link is active.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
6 / 11 / 2
1,049
95
27,532
29,462
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

55
4 / 5 / 13
2,492
227
92,260
66,572
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Octavia
Mikmaw
Octavia
27
4 / 8 / 8
2,311
210
70,433
30,973
28,327
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

7
2 / 9 / 5
1,813
165
30,034
39,297
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Koga
33
9 / 9 / 4
2,211
201
95,384
38,169
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
1m 13s
130
Kill Participation
57
41
Kills
25
25
Deaths
42
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
11
2
0.64
W
4
8
19
1.69
W
Moji
8
3
14
5
L
4
5
13
2.1
W
Tyra
10
7
17
2.64
L
Octavia
Mikmaw
Octavia
4
8
8
1
L
2
9
5
0.5
W
Kinessa
Se0ne
Kinessa
10
3
21
6.83
L
Koga
9
9
4
1.22
W
Ying
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,473
Damage
315,643
315,643
Taken
204,473
26,314
Shielding
28,327
174,708
Healing
100,482
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,532
25,782
0
1,597
29,462
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
34,456
28,161
16,452
12,634
130,370
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
15,904
15,904
67,512
14,537
42,550
26,314
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
92,260
40,012
17,055
43,456
66,572
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
51,881
38,503
109
3,768
52,628
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Octavia
Mikmaw
Octavia
70,433
68,733
2,180
5,457
30,973
28,327
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
30,034
27,959
14,365
9,478
39,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
Se0ne
Kinessa
52,348
47,238
0
3,451
34,382
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
95,384
95,384
465
6,429
38,169
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
49,884
49,884
27,493
28,752
55,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role