Player Matchup

Octavia
Octavia
Platinum III
HunTerKiLL974
Octavia
Platinum III
Level 829
Champion Stats
58W - 34L
1,752 SR
Queue Stats
303W - 277L
1,601 Elo+
Party 1
Io
Io
Platinum I
Natocoh
Io
Platinum I
Level 636
Champion Stats
79W - 71L
1,606 SR
Queue Stats
105W - 109L
1,565 Elo+
Solo
Barik
Barik
Platinum IV
Stiiph
Barik
Platinum IV
Level 391
Champion Stats
5W - 3L
1,722 SR
Queue Stats
93W - 76L
1,572 Elo+
Party 1
Fernando
Fernando
Gold II
boss_AsSasSin974
Fernando
Gold II
Level 999
Champion Stats
20W - 14L
1,598 SR
Queue Stats
487W - 451L
1,517 Elo+
Party 1
Lex
Lex
Diamond V
eSDee_-_
Lex
Diamond V
Level 141
Champion Stats
93W - 84L
1,610 SR
Queue Stats
526W - 523L
1,627 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 599
1,657 SR
1,576 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,706 SR
1,594 Elo+
Caspian
Caspian
Qualifying
Diewar
Caspian
Qualifying
Level 52
Champion Stats
12W - 8L
1,691 SR
Queue Stats
120W - 113L
1,523 Elo+
Solo
Ash
Ash
Qualifying
Prrayerr
Ash
Qualifying
Level 74
Champion Stats
2W - 1L
1,673 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo
Vivian
Vivian
Qualifying
RenNhyu
Vivian
Qualifying
Level 20
Champion Stats
1W - 2L
1,670 SR
Queue Stats
1W - 3L
1,688 Elo+
Solo
Saati
Saati
Platinum I
YourPHdream
Saati
Platinum I
Level 421
Champion Stats
40W - 46L
1,638 SR
Queue Stats
742W - 723L
1,619 Elo+
Solo
Grover
Grover
Platinum I
notahacker234e4
Grover
Platinum I
Level 176
Champion Stats
32W - 20L
1,860 SR
Queue Stats
75W - 56L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
13 / 12 / 9
3,571
255
65,078
47,953
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
4 / 4 / 25
4,030
288
27,968
32,979
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Barik
Stiiph
Barik
52
6 / 9 / 17
4,041
289
76,191
81,017
95,941
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
10 / 6 / 18
3,990
285
81,627
96,570
43,883
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

35
22 / 10 / 11
4,805
343
86,654
64,100
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Diewar
Caspian
39
9 / 12 / 7
2,820
201
53,308
51,497
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

35
5 / 10 / 11
2,882
206
68,617
98,966
36,736
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Vivian
RenNhyu
Vivian
17
2 / 12 / 14
2,854
204
52,032
51,598
14,140
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

58
14 / 12 / 7
2,780
199
67,404
56,050
0
Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

37
11 / 9 / 22
4,003
286
81,258
79,407
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
4m 8s
135
Kill Participation
102
55
Kills
41
41
Deaths
55
80
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Caspian
Diewar
Caspian
9
12
7
1.04
W
Octavia
13
12
9
1.46
W
4
4
25
4.13
L
5
10
11
1.05
L
Vivian
RenNhyu
Vivian
2
12
14
0.75
W
Barik
Stiiph
Barik
6
9
17
1.61
L
14
12
7
1.46
W
10
6
18
3.17
W
22
10
11
2.75
L
11
9
22
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,518
Damage
322,619
322,619
Taken
337,518
139,824
Shielding
50,876
188,430
Healing
156,542
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
Diewar
Caspian
53,308
40,471
555
12,555
51,497
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
65,078
58,629
24
5,093
47,953
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
27,968
25,031
135,671
23,391
32,979
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
68,617
65,417
0
4,677
98,966
36,736
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vivian
RenNhyu
Vivian
52,032
49,718
0
2,396
51,598
14,140
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Barik
Stiiph
Barik
76,191
76,191
0
14,020
81,017
95,941

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
67,404
49,252
0
816
56,050
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
81,627
46,954
0
4,828
96,570
43,883
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
86,654
78,060
0
5,403
64,100
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

L
81,258
64,989
79,630
55,913
79,407
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role