Player Matchup

Fernando
Fernando
Forgotthesmoke
Fernando
Level 11
Champion Stats
13W - 9L
1,711 SR
Queue Stats
17W - 14L
1,612 Elo+
Party 1
Vivian
Vivian
LegendNicrum
Vivian
Level 58
Champion Stats
2W - 1L
1,695 SR
Queue Stats
15W - 14L
1,710 Elo+
Party 1
Moji
Moji
TotaSGE
Moji
Level 120
Champion Stats
1W - 1L
1,552 SR
Queue Stats
116W - 100L
1,616 Elo+
Party 1
Maeve
Maeve
Waterme1eon
Maeve
Level 267
Champion Stats
2W - 3L
1,561 SR
Queue Stats
72W - 60L
1,618 Elo+
Party 1
Jenos
Jenos
weizenwilli
Jenos
Level 195
Champion Stats
9W - 4L
1,773 SR
Queue Stats
122W - 103L
1,661 Elo+
Party 1
Team Averages
Level 130
1,658 SR
1,643 Elo+

VS

Team Averages
Level 219
1,557 SR
1,551 Elo+
Inara
Inara
FuryMaestro
Inara
Level 104
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,568 Elo+
Party 3
Ying
Ying
HozyMei
Ying
Level 174
Champion Stats
24W - 21L
1,618 SR
Queue Stats
594W - 543L
1,662 Elo+
Party 2
Jenos
Jenos
NorthCaliber113
Jenos
Level 129
Champion Stats
2W - 5L
1,350 SR
Queue Stats
10W - 10L
1,273 Elo+
Party 3
Dredge
Dredge
Pashoshik
Dredge
Level 510
Champion Stats
68W - 66L
1,637 SR
Queue Stats
315W - 315L
1,651 Elo+
Solo
Terminus
Terminus
oke_24343
Terminus
Level 177
Champion Stats
76W - 39L
1,682 SR
Queue Stats
388W - 362L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
2
0 / 6 / 1
1,707
244
29,427
70,826
84,931
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
24
1 / 7 / 1
1,293
185
32,056
31,543
14,939
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Moji
TotaSGE
Moji
30
0 / 5 / 4
1,536
219
18,775
24,450
17,111

Level 3

Level 5

Level 4

Level 2

Level 1

Level 1

57
4 / 7 / 3
1,612
230
56,494
35,968
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Level 1

57
4 / 6 / 4
1,625
232
33,835
24,192
2,250
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
5 / 0 / 15
2,920
417
43,758
64,937
36,604
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
HozyMei
Ying
40
4 / 0 / 19
2,637
377
38,569
13,117
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

47
5 / 3 / 13
2,349
336
17,640
15,073
5,664
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
Pashoshik
Dredge
40
5 / 4 / 6
2,250
321
43,928
24,881
1,350
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
oke_24343
Terminus
49
12 / 0 / 6
2,400
343
43,084
52,579
0
Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 9s
Objective Time
8m 28s
22
Kill Participation
90
9
Kills
31
31
Deaths
7
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fernando
0
6
1
0.08
W
5
0
15
12.5
W
Ying
HozyMei
Ying
4
0
19
13.5
L
Vivian
1
7
1
0.21
W
5
3
13
3.83
W
Dredge
Pashoshik
Dredge
5
4
6
2
L
Moji
TotaSGE
Moji
0
5
4
0.4
L
4
7
3
0.79
W
Terminus
oke_24343
Terminus
12
0
6
15
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,587
Damage
186,979
186,979
Taken
170,587
119,231
Shielding
43,618
95,700
Healing
143,782
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
29,427
18,287
0
1,075
70,826
84,931
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
43,758
35,243
0
2,867
64,937
36,604

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
HozyMei
Ying
38,569
19,692
56,891
9,658
13,117
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Vivian
32,056
31,339
0
0
31,543
14,939
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,640
12,362
52,814
3,304
15,073
5,664
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
Pashoshik
Dredge
43,928
24,081
0
5,628
24,881
1,350
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Moji
TotaSGE
Moji
18,775
18,775
49,622
10,810
24,450
17,111

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,494
54,229
0
5,673
35,968
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
oke_24343
Terminus
43,084
34,691
0
12,620
52,579
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,835
17,771
27,709
811
24,192
2,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role