Player Matchup

Tyra
Tyra
AlarmeColver
Tyra
Level 972
Champion Stats
27W - 14L
1,731 SR
Queue Stats
668W - 521L
1,695 Elo+
Party 2
Mal'Damba
Mal'Damba
Krendler
Mal'Damba
Level 237
Champion Stats
238W - 265L
1,646 SR
Queue Stats
779W - 774L
1,640 Elo+
Solo
Rei
Rei
Pettiote
Rei
Level 999
Champion Stats
69W - 52L
1,679 SR
Queue Stats
1,309W - 1,173L
1,623 Elo+
Party 2
Atlas
Atlas
PointTank
Atlas
Level 549
Champion Stats
486W - 335L
1,739 SR
Queue Stats
1,904W - 1,151L
1,873 Elo+
Solo
Grohk
Grohk
makinaitmk
Grohk
Level 411
Champion Stats
20W - 16L
1,697 SR
Queue Stats
406W - 410L
1,679 Elo+
Solo
Team Averages
Level 634
1,698 SR
1,702 Elo+

VS

Team Averages
Level 503
1,597 SR
1,783 Elo+
Evie
Evie
Tankの
Evie
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,928 Elo+
Party 1
Saati
Saati
Yelnåts
Saati
Level 219
Champion Stats
1W - 1L
1,693 SR
Queue Stats
355W - 128L
1,913 Elo+
Party 1
Androxus
Androxus
blackrere973
Androxus
Level 309
Champion Stats
47W - 50L
1,614 SR
Queue Stats
355W - 339L
1,628 Elo+
Solo
Atlas
Atlas
kkaunas
Atlas
Level 949
Champion Stats
0W - 1L
1,500 SR
Queue Stats
103W - 39L
1,828 Elo+
Party 1
Rei
Rei
ĐËŠŤRÖ
Rei
Level 999
Champion Stats
58W - 53L
1,675 SR
Queue Stats
643W - 589L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
15 / 3 / 14
3,764
314
99,588
66,693
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Mal'Damba
Krendler
Mal'Damba
55
2 / 3 / 21
3,410
284
22,243
26,425
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
5 / 8 / 14
3,041
253
47,286
47,297
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Atlas
PointTank
Atlas
42
10 / 5 / 15
3,557
296
89,384
144,766
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grohk
46
6 / 9 / 10
2,820
235
60,413
68,466
3,228
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Tankの
Evie
46
10 / 8 / 10
2,878
240
86,380
47,742
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Saati
Yelnåts
Saati
56
6 / 6 / 16
3,057
255
118,297
41,725
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
blackrere973
Androxus
51
2 / 11 / 6
2,061
172
53,674
55,481
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
kkaunas
Atlas
51
8 / 8 / 6
2,801
233
59,239
132,328
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
2 / 5 / 15
3,109
259
36,057
41,638
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
3m 17s
112
Kill Participation
81
38
Kills
28
28
Deaths
38
74
Assists
53
Player
Kills
Deaths
Assists
KDA
W
15
3
14
7.33
W
Mal'Damba
Krendler
Mal'Damba
2
3
21
4.17
W
5
8
14
1.5
W
Atlas
PointTank
Atlas
10
5
15
3.5
L
Evie
Tankの
Evie
10
8
10
1.88
L
Saati
Yelnåts
Saati
6
6
16
2.33
L
Androxus
blackrere973
Androxus
2
11
6
0.45
L
Atlas
kkaunas
Atlas
8
8
6
1.38
W
Grohk
6
9
10
1.22
L
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,914
Damage
353,647
353,647
Taken
318,914
3,228
Shielding
0
249,938
Healing
190,781
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
99,588
68,879
0
1,339
66,693
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Mal'Damba
Krendler
Mal'Damba
22,243
7,573
127,096
11,864
26,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
47,286
27,670
54,653
16,999
47,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
PointTank
Atlas
89,384
89,384
0
869
144,766
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Evie
Tankの
Evie
86,380
80,012
0
8,571
47,742
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
Yelnåts
Saati
118,297
102,289
0
2,392
41,725
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Androxus
blackrere973
Androxus
53,674
46,015
0
9,443
55,481
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
kkaunas
Atlas
59,239
59,239
0
19,193
132,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Grohk
60,413
26,624
15,163
21,955
68,466
3,228
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
36,057
34,947
121,882
29,300
41,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role