Player Matchup

Bomb King
Bomb King
Daderisu
Bomb King
Level 135
Champion Stats
64W - 25L
1,723 SR
Queue Stats
265W - 241L
1,701 Elo+
Solo
Evie
Evie
FeuerUndEis
Evie
Level 760
Champion Stats
15W - 31L
1,491 SR
Queue Stats
1,120W - 1,117L
1,722 Elo+
Solo
Dredge
Dredge
Galcah
Dredge
Level 793
Champion Stats
1W - 3L
1,495 SR
Queue Stats
494W - 510L
1,652 Elo+
Solo
Barik
Barik
Mulekelefeleketa
Barik
Level 747
Champion Stats
0W - 3L
1,361 SR
Queue Stats
329W - 301L
1,620 Elo+
Solo
Pip
Pip
aëro
Pip
Level 185
Champion Stats
10W - 14L
1,551 SR
Queue Stats
423W - 409L
1,667 Elo+
Solo
Team Averages
Level 524
1,524 SR
1,672 Elo+

VS

Team Averages
Level 660
1,556 SR
1,612 Elo+
Tiberius
Tiberius
KLGFKHLFGHJ
Tiberius
Level 307
Champion Stats
3W - 2L
1,548 SR
Queue Stats
205W - 174L
1,733 Elo+
Solo
Kasumi
Kasumi
Moqe
Kasumi
Level 955
Champion Stats
1W - 0L
1,752 SR
Queue Stats
61W - 106L
1,501 Elo+
Party 1
Yagorath
Yagorath
Radek115
Yagorath
Level 999
Champion Stats
3W - 3L
1,526 SR
Queue Stats
399W - 392L
1,678 Elo+
Solo
Saati
Saati
XmanOoOo
Saati
Level 257
Champion Stats
3W - 5L
1,332 SR
Queue Stats
117W - 140L
1,550 Elo+
Party 1
Rei
Rei
kokecu
Rei
Level 781
Champion Stats
182W - 179L
1,621 SR
Queue Stats
1,861W - 1,816L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Daderisu
Bomb King
52
14 / 15 / 16
4,220
281
83,748
53,502
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
19 / 11 / 16
3,579
239
80,399
56,400
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Dredge
Galcah
Dredge
60
17 / 12 / 7
3,358
224
109,524
60,802
7,108
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

52
1 / 15 / 13
1,809
121
30,962
84,490
42,649
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Pip
aëro
Pip
57
2 / 9 / 23
2,766
184
31,635
37,411
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
KLGFKHLFGHJ
Tiberius
59
16 / 11 / 7
3,178
212
86,793
51,721
1,211
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Kasumi
Moqe
Kasumi
59
2 / 15 / 2
1,993
133
16,335
45,559
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Yagorath
Radek115
Yagorath
60
16 / 10 / 23
4,458
297
39,570
131,347
40,426
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Saati
XmanOoOo
Saati
52
20 / 8 / 18
4,833
322
123,649
54,273
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Rei
kokecu
Rei
59
8 / 9 / 26
4,550
303
26,258
49,214
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 57s
Objective Time
8m 55s
128
Kill Participation
138
53
Kills
62
62
Deaths
53
75
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Daderisu
Bomb King
14
15
16
1.47
L
19
11
16
2.45
L
Dredge
Galcah
Dredge
17
12
7
1.71
W
Tiberius
KLGFKHLFGHJ
Tiberius
16
11
7
1.77
W
Kasumi
Moqe
Kasumi
2
15
2
0.2
L
1
15
13
0.5
W
Yagorath
Radek115
Yagorath
16
10
23
2.75
W
Saati
XmanOoOo
Saati
20
8
18
3.63
L
Pip
aëro
Pip
2
9
23
1.5
W
Rei
kokecu
Rei
8
9
26
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,268
Damage
292,605
292,605
Taken
332,114
49,757
Shielding
41,637
144,615
Healing
167,145
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Daderisu
Bomb King
83,748
64,600
0
5,203
53,502
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
80,399
79,281
0
18,121
56,400
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
Galcah
Dredge
109,524
53,289
0
12,686
60,802
7,108
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
KLGFKHLFGHJ
Tiberius
86,793
61,127
0
7,815
51,721
1,211
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Kasumi
Moqe
Kasumi
16,335
10,671
0
2,718
45,559
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
30,962
30,962
0
11,834
84,490
42,649
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
Radek115
Yagorath
39,570
20,044
0
17,246
131,347
40,426
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
XmanOoOo
Saati
123,649
97,600
0
1,623
54,273
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Pip
aëro
Pip
31,635
29,545
78,233
18,538
37,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Rei
kokecu
Rei
26,258
23,716
110,310
27,433
49,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role