Player Matchup

Fernando
Fernando
JustBandit__
Fernando
Level 180
Champion Stats
4W - 2L
1,473 SR
Queue Stats
196W - 174L
1,515 Elo+
Party 1
Moji
Moji
Maxpowerade
Moji
Level 35
Champion Stats
13W - 8L
1,585 SR
Queue Stats
94W - 104L
1,407 Elo+
Solo
Grohk
Grohk
Mr_JayHatter
Grohk
Level 114
Champion Stats
5W - 0L
1,916 SR
Queue Stats
131W - 112L
1,491 Elo+
Party 1
Viktor
Viktor
WS_Mgk22
Viktor
Level 38
Champion Stats
34W - 32L
1,616 SR
Queue Stats
46W - 47L
1,447 Elo+
Solo
Ying
Ying
xXwhatcrccanXx
Ying
Level 32
Champion Stats
1W - 1L
1,396 SR
Queue Stats
5W - 4L
1,496 Elo+
Solo
Team Averages
Level 80
1,597 SR
1,471 Elo+

VS

Team Averages
Level 27
1,523 SR
1,463 Elo+
Maeve
Maeve
Qclash_Wayz
Maeve
Level 25
Champion Stats
4W - 3L
1,775 SR
Queue Stats
9W - 8L
1,552 Elo+
Party 2
VII
VII
RafaYMari2009
VII
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,499 Elo+
Party 2
Grover
Grover
Sebastian15258
Grover
Level 29
Champion Stats
2W - 2L
1,539 SR
Queue Stats
23W - 29L
1,392 Elo+
Solo
Vatu
Vatu
anxo_05
Vatu
Level 34
Champion Stats
2W - 5L
1,483 SR
Queue Stats
19W - 21L
1,487 Elo+
Party 2
Fernando
Fernando
badasskay1
Fernando
Level 24
Champion Stats
0W - 1L
1,318 SR
Queue Stats
16W - 21L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JustBandit__
Fernando
56
9 / 1 / 17
2,896
362
37,251
44,129
33,637
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
3 / 2 / 14
2,345
293
32,823
29,007
17,341

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

42
10 / 1 / 14
2,697
337
44,850
32,088
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Viktor
WS_Mgk22
Viktor
24
9 / 2 / 11
2,289
286
38,884
15,624
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

30
7 / 1 / 16
2,541
318
19,046
13,470
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
3 / 6 / 2
1,856
232
32,734
28,937
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

19
2 / 8 / 4
1,902
238
22,216
25,006
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

35
0 / 8 / 5
1,575
197
23,530
39,381
1,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
anxo_05
Vatu
15
2 / 8 / 2
1,561
195
27,322
26,193
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Level 1

Fernando
badasskay1
Fernando
22
0 / 8 / 0
1,409
176
28,516
53,337
64,150
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 56s
Objective Time
1m 49s
110
Kill Participation
20
38
Kills
7
7
Deaths
38
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fernando
JustBandit__
Fernando
9
1
17
17.5
W
3
2
14
5
W
10
1
14
17
L
3
6
2
0.67
L
2
8
4
0.5
L
0
8
5
0.31
W
Viktor
WS_Mgk22
Viktor
9
2
11
7.25
L
Vatu
anxo_05
Vatu
2
8
2
0.38
L
Fernando
badasskay1
Fernando
0
8
0
0
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,854
Damage
134,318
134,318
Taken
172,854
50,978
Shielding
65,550
112,597
Healing
69,274
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
JustBandit__
Fernando
37,251
22,943
0
513
44,129
33,637
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
32,823
32,823
17,518
5,422
29,007
17,341
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
44,850
25,847
21,908
19,398
32,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,734
30,734
0
5,579
28,937
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
22,216
20,716
0
3,451
25,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
23,530
18,470
30,161
20,994
39,381
1,400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Viktor
WS_Mgk22
Viktor
38,884
28,861
0
6,713
15,624
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vatu
anxo_05
Vatu
27,322
19,249
0
7,735
26,193
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
badasskay1
Fernando
28,516
19,151
0
1,354
53,337
64,150
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
19,046
19,046
33,859
7,266
13,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role