Player Matchup

Barik
Barik
Silver I
AquaSikus
Barik
Silver I
Level 214
Champion Stats
5W - 3L
1,500 SR
Queue Stats
33W - 39L
1,327 Elo+
Party 1
Furia
Furia
Gold V
AquaSikus2
Furia
Gold V
Level 527
Champion Stats
32W - 23L
1,596 SR
Queue Stats
221W - 226L
1,510 Elo+
Party 1
Inara
Inara
Gold III
Dancry
Inara
Gold III
Level 245
Champion Stats
20W - 11L
1,724 SR
Queue Stats
173W - 160L
1,537 Elo+
Party 1
Octavia
Octavia
Qualifying
ReyFoshador
Octavia
Qualifying
Level 78
Champion Stats
6W - 2L
1,763 SR
Queue Stats
12W - 6L
1,627 Elo+
Solo
Evie
Evie
Gold IV
TioBobby
Evie
Gold IV
Level 45
Champion Stats
19W - 10L
1,799 SR
Queue Stats
33W - 18L
1,564 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 222
1,677 SR
1,513 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 408
1,693 SR
1,462 Elo+
Corvus
Corvus
Qualifying
Jtepump
Corvus
Qualifying
Level 35
Champion Stats
4W - 3L
1,593 SR
Queue Stats
16W - 14L
1,513 Elo+
Party 2
Tyra
Tyra
Qualifying
KingjoshMc06
Tyra
Qualifying
Level 98
Champion Stats
0W - 1L
1,946 SR
Queue Stats
18W - 24L
1,385 Elo+
Party 2
Ash
Ash
Gold V
Rubetta
Ash
Gold V
Level 711
Champion Stats
45W - 42L
1,632 SR
Queue Stats
310W - 335L
1,448 Elo+
Solo
Fernando
Fernando
Silver II
SatBoo
Fernando
Silver II
Level 195
Champion Stats
2W - 2L
1,504 SR
Queue Stats
27W - 33L
1,430 Elo+
Solo
Talus
Talus
Platinum IV
littlescorpion
Talus
Platinum IV
Level 999
Champion Stats
0W - 2L
1,791 SR
Queue Stats
260W - 243L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AquaSikus
Barik
47
8 / 1 / 13
2,549
364
48,844
44,929
51,219
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Furia
59
1 / 2 / 10
2,182
312
12,038
14,589
875
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Inara
Dancry
Inara
59
2 / 2 / 6
2,164
309
13,200
25,727
7,380
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
ReyFoshador
Octavia
50
15 / 2 / 8
2,871
410
82,842
22,215
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Evie
21
10 / 6 / 3
2,165
309
34,288
20,803
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Chilled

Chilled

Blink

Increase your Reload Speed by 50% for 4s after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Bans
TorvaldVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Jtepump
Corvus
20
0 / 9 / 7
1,435
205
5,671
23,524
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

56
2 / 7 / 7
1,662
237
44,265
39,539
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Ash
57
2 / 8 / 2
1,587
227
19,085
47,637
36,993
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
SatBoo
Fernando
59
6 / 7 / 3
1,645
235
26,622
51,840
14,980
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
3 / 5 / 3
1,587
227
32,620
28,672
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
41s
76
Kill Participation
35
36
Kills
13
13
Deaths
36
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Barik
AquaSikus
Barik
8
1
13
14.5
W
Furia
1
2
10
3
W
Inara
Dancry
Inara
2
2
6
2.5
L
Corvus
Jtepump
Corvus
0
9
7
0.39
L
2
7
7
0.79
W
Octavia
ReyFoshador
Octavia
15
2
8
9.5
L
Ash
2
8
2
0.38
L
Fernando
SatBoo
Fernando
6
7
3
1.07
W
Evie
10
6
3
1.92
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,212
Damage
128,263
128,263
Taken
191,212
59,474
Shielding
51,973
89,621
Healing
57,546
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AquaSikus
Barik
48,844
48,844
0
12,114
44,929
51,219

Level 2

W
Furia
12,038
3,767
49,692
8,698
14,589
875
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Inara
Dancry
Inara
13,200
11,674
0
6,601
25,727
7,380
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
Jtepump
Corvus
5,671
5,671
41,195
1,974
23,524
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,265
28,382
0
0
39,539
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
ReyFoshador
Octavia
82,842
82,842
558
7,547
22,215
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ash
19,085
16,485
0
1,935
47,637
36,993
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
SatBoo
Fernando
26,622
11,244
0
4,397
51,840
14,980
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Evie
34,288
30,550
0
4,411
20,803
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
32,620
29,794
0
8,045
28,672
0

Level 1

Damage Done by Role

Damage Taken by Role