Player Matchup

Jenos
Jenos
Bronze I
CecePlaysIt
Jenos
Bronze I
Level 56
Champion Stats
2W - 1L
1,242 SR
Queue Stats
25W - 23L
1,412 Elo+
Solo
Inara
Inara
Bronze II
Katimbero
Inara
Bronze II
Level 999
Champion Stats
8W - 10L
1,478 SR
Queue Stats
64W - 81L
1,360 Elo+
Solo
Atlas
Atlas
Bronze II
Ozymandias-VI
Atlas
Bronze II
Level 116
Champion Stats
0W - 3L
1,339 SR
Queue Stats
124W - 127L
1,331 Elo+
Solo
Kasumi
Kasumi
Silver V
Rainfall227
Kasumi
Silver V
Level 49
Champion Stats
0W - 1L
1,560 SR
Queue Stats
1W - 5L
1,246 Elo+
Solo
Willo
Willo
Silver III
ThatsTheHomie
Willo
Silver III
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
97W - 120L
1,373 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 256
1,424 SR
1,344 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 54
1,532 SR
1,329 Elo+
Zhin
Zhin
Bronze I
KAIKESS27
Zhin
Bronze I
Level 51
Champion Stats
4W - 10L
1,356 SR
Queue Stats
57W - 65L
1,346 Elo+
Party 2
Io
Io
Qualifying
Luvhar
Io
Qualifying
Level 39
Champion Stats
2W - 1L
1,520 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 1
Seris
Seris
Qualifying
Overlord4241
Seris
Qualifying
Level 37
Champion Stats
2W - 2L
1,529 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 1
Khan
Khan
Silver II
cocodemelao
Khan
Silver II
Level 90
Champion Stats
27W - 34L
1,499 SR
Queue Stats
103W - 113L
1,403 Elo+
Party 2
Azaan
Azaan
Bronze II
senso_surreal
Azaan
Bronze II
Level 54
Champion Stats
9W - 2L
1,755 SR
Queue Stats
102W - 120L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
9 / 17 / 17
4,988
263
74,342
82,053
7,920
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Katimbero
Inara
60
4 / 14 / 14
4,726
249
91,250
155,432
37,208
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

41
6 / 21 / 13
4,785
252
102,879
192,169
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Kasumi
48
20 / 17 / 11
4,883
257
130,342
70,174
5,104
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

49
2 / 23 / 17
3,111
164
73,954
65,723
0
Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Bans
MojiKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
NyxLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
34
19 / 13 / 36
6,056
319
144,790
82,119
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Io
14
12 / 6 / 44
6,181
325
96,664
63,032
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 6 Ammo after using Lunar Leap.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

22
14 / 7 / 36
6,245
329
61,675
64,657
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

37
27 / 9 / 32
6,292
331
107,904
156,176
37,932
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

38
20 / 6 / 38
6,966
367
154,518
106,783
38,509
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 50%.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 43s
Objective Time
31m 38s
113
Kill Participation
278
41
Kills
92
92
Deaths
41
72
Assists
186
Player
Kills
Deaths
Assists
KDA
L
9
17
17
1.03
W
Zhin
19
13
36
2.85
L
Inara
Katimbero
Inara
4
14
14
0.79
W
Io
12
6
44
5.67
W
14
7
36
4.57
L
6
21
13
0.6
L
Kasumi
20
17
11
1.5
L
2
23
17
0.46
W
27
9
32
4.78
W
20
6
38
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

472,767
Damage
565,551
565,551
Taken
472,767
50,232
Shielding
76,441
212,237
Healing
335,907
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
74,342
61,812
127,028
41,572
82,053
7,920

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Zhin
144,790
109,832
0
720
82,119
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
Katimbero
Inara
91,250
68,357
0
6,388
155,432
37,208
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Io
96,664
91,894
132,103
29,939
63,032
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

W
61,675
50,012
110,420
21,365
64,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
102,879
102,879
3,201
15,005
192,169
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kasumi
130,342
85,173
1,190
16,407
70,174
5,104

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
73,954
36,193
0
1,446
65,723
0

Level 1

W
107,904
96,422
14,544
17,367
156,176
37,932
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
154,518
126,539
0
9,449
106,783
38,509
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role