Player Matchup

Evie
Evie
Gold II
IamFortuna
Evie
Gold II
Level 370
Champion Stats
22W - 16L
1,655 SR
Queue Stats
337W - 304L
1,557 Elo+
Solo
Barik
Barik
Gold III
MasamuneXl
Barik
Gold III
Level 999
Champion Stats
26W - 19L
1,623 SR
Queue Stats
364W - 341L
1,561 Elo+
Party 2
Furia
Furia
Silver III
SsbTata
Furia
Silver III
Level 570
Champion Stats
46W - 43L
1,598 SR
Queue Stats
734W - 730L
1,399 Elo+
Solo
Grover
Grover
Gold III
XxDark_DemonKing
Grover
Gold III
Level 999
Champion Stats
72W - 59L
1,656 SR
Queue Stats
390W - 361L
1,548 Elo+
Party 2
Lian
Lian
Silver I
joseluisrivera
Lian
Silver I
Level 644
Champion Stats
7W - 7L
1,475 SR
Queue Stats
58W - 65L
1,429 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 716
1,601 SR
1,499 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 371
1,549 SR
1,457 Elo+
Jenos
Jenos
Qualifying
Alexbint_69
Jenos
Qualifying
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Saati
Saati
Gold I
Betofly1364
Saati
Gold I
Level 327
Champion Stats
22W - 32L
1,540 SR
Queue Stats
674W - 695L
1,433 Elo+
Solo
Maeve
Maeve
Gold I
Kamoral
Maeve
Gold I
Level 504
Champion Stats
21W - 11L
1,640 SR
Queue Stats
89W - 77L
1,499 Elo+
Solo
Fernando
Fernando
Gold III
Rockystreet_03
Fernando
Gold III
Level 846
Champion Stats
36W - 31L
1,662 SR
Queue Stats
1,040W - 1,014L
1,478 Elo+
Party 1
Ruckus
Ruckus
Bronze III
pietropro_dante
Ruckus
Bronze III
Level 125
Champion Stats
3W - 8L
1,405 SR
Queue Stats
142W - 164L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
13 / 10 / 14
4,327
216
93,247
83,283
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Barik
58
11 / 15 / 19
5,350
268
90,711
187,442
88,535
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Furia
SsbTata
Furia
59
8 / 16 / 26
4,798
240
70,385
77,795
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
7 / 18 / 29
5,051
253
36,488
99,783
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
13 / 16 / 13
4,374
219
121,315
70,594
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
TorvaldZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
InaraCorvus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
8 / 11 / 30
4,490
225
44,779
51,960
10,599
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
24 / 7 / 26
5,429
271
181,175
53,737
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
Kamoral
Maeve
56
28 / 7 / 22
4,833
242
120,677
56,738
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
58
11 / 13 / 21
5,245
262
109,724
139,286
123,537
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
4 / 15 / 19
3,129
156
62,542
110,425
32,713
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 6s
Objective Time
11m 16s
153
Kill Participation
193
52
Kills
75
75
Deaths
53
101
Assists
118
Player
Kills
Deaths
Assists
KDA
L
8
11
30
2.09
L
24
7
26
5.29
W
13
10
14
2
L
Maeve
Kamoral
Maeve
28
7
22
5.57
W
Barik
11
15
19
1.37
L
Fernando
11
13
21
1.65
W
Furia
SsbTata
Furia
8
16
26
1.31
W
7
18
29
1.19
W
13
16
13
1.22
L
4
15
19
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,146
Damage
518,897
518,897
Taken
412,146
88,535
Shielding
166,849
321,160
Healing
208,589
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
44,779
22,775
109,612
27,125
51,960
10,599

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
181,175
149,118
960
15,381
53,737
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
93,247
90,287
0
22,820
83,283
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
Kamoral
Maeve
120,677
117,591
5,929
34,642
56,738
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
90,711
90,711
0
11,081
187,442
88,535
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
109,724
55,263
0
6,391
139,286
123,537
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Furia
SsbTata
Furia
70,385
40,326
107,693
18,750
77,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
36,488
32,606
119,029
41,787
99,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
121,315
114,072
0
0
70,594
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
62,542
43,516
0
8,549
110,425
32,713
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role