Player Matchup

Dredge
Dredge
Earlymotion
Dredge
Level 16
Champion Stats
23W - 17L
1,543 SR
Queue Stats
55W - 54L
1,468 Elo+
Party 2
Grohk
Grohk
Uncondition
Grohk
Level 16
Champion Stats
4W - 2L
1,500 SR
Queue Stats
54W - 54L
1,457 Elo+
Party 2
VII
VII
XBlackNarco
VII
Level 133
Champion Stats
2W - 1L
1,383 SR
Queue Stats
9W - 15L
1,398 Elo+
Solo
Koga
Koga
lilp3psican
Koga
Level 39
Champion Stats
33W - 21L
1,519 SR
Queue Stats
53W - 52L
1,479 Elo+
Party 2
Khan
Khan
tycom27
Khan
Level 16
Champion Stats
45W - 28L
1,531 SR
Queue Stats
46W - 42L
1,487 Elo+
Party 2
Team Averages
Level 44
1,495 SR
1,458 Elo+

VS

Team Averages
Level 26
1,601 SR
1,594 Elo+
Vora
Vora
DawnWingsN3
Vora
Level 25
Champion Stats
2W - 4L
1,512 SR
Queue Stats
11W - 16L
1,498 Elo+
Party 1
Bomb King
Bomb King
KiddySwandler
Bomb King
Level 43
Champion Stats
1W - 2L
1,642 SR
Queue Stats
24W - 15L
1,693 Elo+
Party 3
Viktor
Viktor
MrLobstertail
Viktor
Level 27
Champion Stats
5W - 1L
1,785 SR
Queue Stats
13W - 12L
1,593 Elo+
Party 3
Barik
Barik
memer2828647
Barik
Level 14
Champion Stats
1W - 2L
1,566 SR
Queue Stats
7W - 9L
1,509 Elo+
Party 1
Corvus
Corvus
sevennfold
Corvus
Level 19
Champion Stats
4W - 4L
1,499 SR
Queue Stats
8W - 7L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
9
8 / 8 / 9
3,160
527
32,982
28,744
4,584
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

13
7 / 8 / 18
3,245
541
29,749
36,074
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

46
0 / 6 / 8
2,485
414
13,800
17,583
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

33
20 / 7 / 11
3,932
655
76,370
30,135
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Khan
tycom27
Khan
9
5 / 7 / 7
2,965
494
16,225
54,633
36,150
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
9 / 9 / 7
3,367
561
34,656
34,647
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bomb King
KiddySwandler
Bomb King
27
8 / 7 / 9
3,135
523
35,287
31,380
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

23
16 / 10 / 0
3,460
577
55,598
37,516
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

17
0 / 9 / 10
2,760
460
17,596
48,585
32,272
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Corvus
sevennfold
Corvus
8
3 / 5 / 15
3,060
510
24,032
16,998
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
93
Kill Participation
77
40
Kills
36
36
Deaths
40
53
Assists
41
Player
Kills
Deaths
Assists
KDA
L
9
9
7
1.39
W
Dredge
8
8
9
1.56
L
Bomb King
KiddySwandler
Bomb King
8
7
9
1.79
L
16
10
0
1.6
W
7
8
18
2
W
0
6
8
0.67
W
20
7
11
3.64
L
0
9
10
0.56
L
Corvus
sevennfold
Corvus
3
5
15
2.1
W
Khan
tycom27
Khan
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,126
Damage
167,169
167,169
Taken
169,126
40,734
Shielding
32,272
73,007
Healing
60,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,656
25,878
0
4,114
34,647
0
W
Dredge
32,982
28,788
1,989
5,880
28,744
4,584
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
KiddySwandler
Bomb King
35,287
28,643
0
5,293
31,380
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,598
38,096
0
7,935
37,516
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
29,749
22,561
22,464
17,040
36,074
0
W
13,800
13,150
0
3,220
17,583
0
W
76,370
63,828
0
868
30,135
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,596
17,596
344
4,629
48,585
32,272
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
sevennfold
Corvus
24,032
19,537
33,635
4,451
16,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
tycom27
Khan
16,225
13,089
4,740
16,806
54,633
36,150
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role