Player Matchup

Raum
Raum
Qualifying
ExterminadorMP7
Raum
Qualifying
Level 999
Champion Stats
55W - 42L
1,633 SR
Queue Stats
752W - 766L
1,389 Elo+
Solo
Vora
Vora
Silver III
StormOfMidnight
Vora
Silver III
Level 133
Champion Stats
97W - 122L
1,611 SR
Queue Stats
245W - 265L
1,451 Elo+
Party 1
Fernando
Fernando
Qualifying
ZaDoo22
Fernando
Qualifying
Level 46
Champion Stats
6W - 8L
1,802 SR
Queue Stats
20W - 23L
1,566 Elo+
Solo
Ying
Ying
Silver I
mhrr1969
Ying
Silver I
Level 232
Champion Stats
265W - 230L
1,647 SR
Queue Stats
416W - 438L
1,443 Elo+
Party 1
Imani
Imani
Bronze II
santiagombtlv
Imani
Bronze II
Level 319
Champion Stats
6W - 3L
1,529 SR
Queue Stats
88W - 74L
1,414 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 346
1,645 SR
1,453 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 402
1,662 SR
1,441 Elo+
Inara
Inara
Qualifying
CordobesARG22
Inara
Qualifying
Level 442
Champion Stats
29W - 29L
1,577 SR
Queue Stats
502W - 519L
1,384 Elo+
Solo
Khan
Khan
Bronze III
Epsilon Zboobi
Khan
Bronze III
Level 288
Champion Stats
11W - 8L
1,655 SR
Queue Stats
224W - 230L
1,454 Elo+
Party 2
Vivian
Vivian
Gold V
I FanZii I
Vivian
Gold V
Level 180
Champion Stats
25W - 16L
1,656 SR
Queue Stats
78W - 83L
1,427 Elo+
Party 2
Seris
Seris
Qualifying
PASIVO_TRAGON
Seris
Qualifying
Level 762
Champion Stats
29W - 32L
1,534 SR
Queue Stats
361W - 371L
1,513 Elo+
Solo
Koga
Koga
Gold V
RS OsiRiS x
Koga
Gold V
Level 337
Champion Stats
6W - 8L
1,888 SR
Queue Stats
207W - 234L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 15 / 21
5,020
264
98,009
197,183
20,977
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

35
24 / 8 / 11
5,135
270
125,724
68,581
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
ZaDoo22
Fernando
26
2 / 13 / 10
4,945
260
37,485
119,854
174,550
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
45
11 / 14 / 22
7,482
394
82,475
55,514
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

50
16 / 8 / 10
4,842
255
126,430
56,381
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
SkyeWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
TalusBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 10 / 18
4,018
211
65,574
121,941
13,042
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
13 / 12 / 19
4,411
232
99,602
158,378
33,576
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Vivian
I FanZii I
Vivian
48
14 / 17 / 17
3,886
205
136,867
68,766
18,114
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.24s for every enemy hit while Precision Sights is active.

Level 3

Informants

Informants

Sensor Drone

Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
11 / 5 / 33
4,908
258
56,341
51,388
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
15 / 14 / 16
4,113
216
139,129
69,650
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 2s
Objective Time
11m 9s
132
Kill Participation
161
58
Kills
58
58
Deaths
58
74
Assists
103
Player
Kills
Deaths
Assists
KDA
L
5
10
18
1.4
L
13
12
19
1.88
W
5
15
21
1.03
L
Vivian
I FanZii I
Vivian
14
17
17
1.32
L
11
5
33
5.5
L
15
14
16
1.64
W
24
8
11
3.69
W
Fernando
ZaDoo22
Fernando
2
13
10
0.54
W
Ying
11
14
22
1.57
W
16
8
10
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

470,123
Damage
497,513
497,513
Taken
470,123
195,527
Shielding
64,732
196,302
Healing
268,782
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,574
41,046
0
13,296
121,941
13,042
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
99,602
77,940
10,909
23,573
158,378
33,576
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
98,009
86,018
34,594
21,003
197,183
20,977

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vivian
I FanZii I
Vivian
136,867
126,851
5,502
5,556
68,766
18,114
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
56,341
45,478
175,619
30,532
51,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
139,129
108,545
0
3,795
69,650
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
125,724
77,850
0
17,282
68,581
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Fernando
ZaDoo22
Fernando
37,485
31,685
0
8,583
119,854
174,550

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
82,475
33,147
76,201
22,911
55,514
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
126,430
70,813
0
15,728
56,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role