Player Matchup

Khan
Khan
Platinum II
Azevic
Khan
Platinum II
Level 181
Champion Stats
11W - 7L
1,756 SR
Queue Stats
119W - 102L
1,623 Elo+
Party 1
Atlas
Atlas
Qualifying
ChaseTheMVP
Atlas
Qualifying
Level 54
Champion Stats
1W - 0L
1,898 SR
Queue Stats
24W - 16L
1,620 Elo+
Party 1
Caspian
Caspian
Gold I
DSPyu
Caspian
Gold I
Level 734
Champion Stats
39W - 31L
1,641 SR
Queue Stats
250W - 224L
1,536 Elo+
Solo
Lian
Lian
Platinum II
Xenkx
Lian
Platinum II
Level 466
Champion Stats
12W - 14L
1,644 SR
Queue Stats
118W - 94L
1,644 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold III
milkherjits
Mal'Damba
Gold III
Level 388
Champion Stats
15W - 10L
1,694 SR
Queue Stats
129W - 110L
1,569 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 365
1,727 SR
1,599 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 243
1,677 SR
1,580 Elo+
Skye
Skye
Qualifying
AxisSeven
Skye
Qualifying
Level 108
Champion Stats
0W - 1L
1,665 SR
Queue Stats
6W - 8L
1,528 Elo+
Solo
Inara
Inara
Qualifying
DiegoC9903
Inara
Qualifying
Level 266
Champion Stats
21W - 24L
1,687 SR
Queue Stats
297W - 270L
1,537 Elo+
Solo
Vora
Vora
Qualifying
Meyrinkz
Vora
Qualifying
Level 721
Champion Stats
1W - 3L
1,579 SR
Queue Stats
289W - 259L
1,521 Elo+
Solo
Grover
Grover
Qualifying
PanPenD
Grover
Qualifying
Level 50
Champion Stats
1W - 1L
1,834 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Tyra
Tyra
Platinum III
Theologianplays
Tyra
Platinum III
Level 72
Champion Stats
14W - 10L
1,620 SR
Queue Stats
84W - 76L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Azevic
Khan
55
14 / 5 / 11
3,178
289
54,349
72,658
28,159
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

47
2 / 3 / 12
2,624
239
31,179
66,998
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Caspian
DSPyu
Caspian
58
11 / 10 / 6
2,612
237
58,743
46,571
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 60%.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 30 after it expires.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Lian
Xenkx
Lian
60
16 / 7 / 16
3,592
327
85,222
46,599
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
milkherjits
Mal'Damba
58
4 / 5 / 23
3,234
294
19,159
31,544
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 15% while in your Gourd .

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Level 1

Bans
WilloKinessa
Team 1 Score

4

VS

Team 2 Score

1

Bans
TalusVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
48
9 / 13 / 7
2,516
229
47,704
32,476
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Inara
53
5 / 6 / 11
1,008
92
45,107
77,938
4,015
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
59
5 / 10 / 5
2,201
200
64,987
48,675
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
PanPenD
Grover
36
2 / 9 / 19
2,612
237
34,878
49,096
4,025
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

42
9 / 9 / 8
2,506
228
71,694
40,467
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
3m 43s
115
Kill Participation
80
47
Kills
30
30
Deaths
47
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Skye
9
13
7
0.96
W
Khan
Azevic
Khan
14
5
11
3.9
W
2
3
12
2.67
W
Caspian
DSPyu
Caspian
11
10
6
1.4
L
Inara
5
6
11
1.75
L
Vora
5
10
5
0.75
L
Grover
PanPenD
Grover
2
9
19
1.28
L
9
9
8
1.44
W
Lian
Xenkx
Lian
16
7
16
3.43
W
Mal'Damba
milkherjits
Mal'Damba
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,652
Damage
264,370
264,370
Taken
248,652
28,159
Shielding
8,040
152,163
Healing
118,680
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
47,704
30,726
0
1,630
32,476
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Khan
Azevic
Khan
54,349
53,332
5,024
12,120
72,658
28,159
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
31,179
31,179
0
8,115
66,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Caspian
DSPyu
Caspian
58,743
41,467
2,649
15,727
46,571
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
45,107
42,254
0
11,486
77,938
4,015
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
64,987
48,636
0
6,084
48,675
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
PanPenD
Grover
34,878
28,578
64,140
30,718
49,096
4,025
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
71,694
42,140
0
4,622
40,467
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lian
Xenkx
Lian
85,222
83,068
0
398
46,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Mal'Damba
milkherjits
Mal'Damba
19,159
14,719
91,315
16,815
31,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role