Player Matchup

Barik
Barik
Gold IV
Carflux
Barik
Gold IV
Level 181
Champion Stats
5W - 3L
1,754 SR
Queue Stats
37W - 50L
1,448 Elo+
Party 2
Atlas
Atlas
Silver II
Kingz_Law
Atlas
Silver II
Level 58
Champion Stats
1W - 4L
1,572 SR
Queue Stats
17W - 20L
1,473 Elo+
Party 2
Zhin
Zhin
Gold II
MINDKILLERS
Zhin
Gold II
Level 199
Champion Stats
15W - 16L
1,550 SR
Queue Stats
210W - 204L
1,533 Elo+
Solo
Grover
Grover
Qualifying
ShiroUwUXd
Grover
Qualifying
Level 232
Champion Stats
47W - 22L
1,724 SR
Queue Stats
159W - 142L
1,611 Elo+
Solo
Willo
Willo
Platinum IV
Суперзлодей
Willo
Platinum IV
Level 144
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,608 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,620 SR
1,535 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 634
1,694 SR
1,540 Elo+
Corvus
Corvus
Gold II
ADarkMachine
Corvus
Gold II
Level 456
Champion Stats
103W - 69L
1,694 SR
Queue Stats
1,340W - 1,274L
1,572 Elo+
Solo
Inara
Inara
Qualifying
kevincostel
Inara
Qualifying
Level 193
Champion Stats
3W - 0L
1,890 SR
Queue Stats
57W - 66L
1,455 Elo+
Solo
Ash
Ash
Qualifying
qCavitu
Ash
Qualifying
Level 999
Champion Stats
12W - 11L
1,608 SR
Queue Stats
203W - 249L
1,424 Elo+
Solo
Cassie
Cassie
Qualifying
zombimain
Cassie
Qualifying
Level 523
Champion Stats
2W - 0L
1,654 SR
Queue Stats
405W - 378L
1,697 Elo+
Party 1
Vora
Vora
Gold I
Зaeбалась
Vora
Gold I
Level 999
Champion Stats
156W - 158L
1,625 SR
Queue Stats
1,190W - 1,193L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Carflux
Barik
56
12 / 8 / 19
3,869
228
77,135
92,154
75,627
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
Kingz_Law
Atlas
58
4 / 9 / 19
3,294
194
66,750
155,965
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

57
15 / 11 / 13
4,673
275
109,428
68,332
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Grover
ShiroUwUXd
Grover
50
6 / 12 / 29
3,990
235
70,576
76,921
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

45
18 / 11 / 12
3,736
220
108,535
57,092
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
KhanYing
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
57
4 / 8 / 32
5,627
331
40,005
48,128
650
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

44
5 / 11 / 11
3,935
231
41,734
116,433
14,013
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ash
59
4 / 10 / 16
4,194
247
88,624
118,763
33,649
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Level 1

Cassie
zombimain
Cassie
59
18 / 13 / 18
5,182
305
169,588
66,297
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
20 / 13 / 10
4,783
281
110,513
82,803
5,811
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
10m 31s
147
Kill Participation
138
55
Kills
51
51
Deaths
55
92
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Corvus
4
8
32
2.5
L
Barik
Carflux
Barik
12
8
19
2.69
L
Atlas
Kingz_Law
Atlas
4
9
19
1.5
L
15
11
13
1.95
L
Grover
ShiroUwUXd
Grover
6
12
29
1.71
W
5
11
11
0.95
W
Ash
4
10
16
1.2
W
Cassie
zombimain
Cassie
18
13
18
2.08
W
20
13
10
1.92
L
18
11
12
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

432,424
Damage
450,464
450,464
Taken
432,424
75,627
Shielding
54,123
237,881
Healing
209,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
40,005
33,398
171,512
22,723
48,128
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Barik
Carflux
Barik
77,135
77,135
4,969
23,214
92,154
75,627
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

L
Atlas
Kingz_Law
Atlas
66,750
66,750
1,402
12,512
155,965
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
109,428
97,393
0
13,243
68,332
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
ShiroUwUXd
Grover
70,576
57,634
132,432
48,533
76,921
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,734
30,916
0
3,918
116,433
14,013
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ash
88,624
77,824
0
0
118,763
33,649
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Cassie
zombimain
Cassie
169,588
108,759
0
49
66,297
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
110,513
73,679
0
10,909
82,803
5,811

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
108,535
87,605
0
1,576
57,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role