Player Matchup

Buck
Buck
Platinum III
ChineseDumpster
Buck
Platinum III
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,582 Elo+
Party 1
Ying
Ying
Gold I
HAHAHALOLOLOL
Ying
Gold I
Level 99
Champion Stats
0W - 1L
1,500 SR
Queue Stats
174W - 156L
1,571 Elo+
Party 1
Cassie
Cassie
Qualifying
PlayTillTheEND
Cassie
Qualifying
Level 43
Champion Stats
9W - 6L
1,645 SR
Queue Stats
89W - 60L
1,617 Elo+
Party 2
Barik
Barik
Qualifying
darckskeleton
Barik
Qualifying
Level 81
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,363 Elo+
Solo
Nyx
Nyx
Qualifying
eosGrimmjow
Nyx
Qualifying
Level 83
Champion Stats
0W - 4L
1,247 SR
Queue Stats
21W - 23L
1,577 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,478 SR
1,542 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,667 SR
1,594 Elo+
Koga
Koga
Platinum IV
CлепойДжонни
Koga
Platinum IV
Level 46
Champion Stats
22W - 18L
1,668 SR
Queue Stats
77W - 64L
1,616 Elo+
Solo
Fernando
Fernando
Platinum V
STØR
Fernando
Platinum V
Level 40
Champion Stats
5W - 5L
1,500 SR
Queue Stats
87W - 72L
1,611 Elo+
Party 3
Saati
Saati
Gold I
ZOEYH
Saati
Gold I
Level 135
Champion Stats
8W - 17L
1,521 SR
Queue Stats
290W - 276L
1,612 Elo+
Party 3
Corvus
Corvus
Qualifying
startingōver
Corvus
Qualifying
Level 100
Champion Stats
2W - 1L
1,897 SR
Queue Stats
425W - 401L
1,580 Elo+
Solo
Terminus
Terminus
Gold V
yournightmare803
Terminus
Gold V
Level 64
Champion Stats
17W - 8L
1,748 SR
Queue Stats
65W - 61L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
7 / 9 / 3
2,197
220
56,963
59,690
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

38
2 / 2 / 7
1,961
196
14,386
17,006
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

32
8 / 6 / 9
2,552
255
81,948
35,237
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

44
2 / 10 / 3
1,546
155
11,985
51,243
43,701
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

42
4 / 11 / 5
2,239
224
70,500
59,045
33,011
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
Betty la BombaLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
EvieZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
14 / 8 / 10
2,948
295
49,632
35,206
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
STØR
Fernando
21
6 / 3 / 15
3,384
338
40,413
76,188
121,885
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
ZOEYH
Saati
51
4 / 6 / 21
2,901
290
58,568
41,850
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

49
4 / 3 / 26
3,557
356
28,990
19,643
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

39
10 / 1 / 11
2,777
278
44,618
62,895
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
9m 29s
50
Kill Participation
121
23
Kills
38
38
Deaths
21
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
14
8
10
2.38
L
2
2
7
2.75
L
8
6
9
2.08
W
Fernando
STØR
Fernando
6
3
15
4.5
W
Saati
ZOEYH
Saati
4
6
21
2.42
L
2
10
3
0.35
L
4
11
5
0.59
W
4
3
26
5.67
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,782
Damage
222,221
222,221
Taken
235,782
76,712
Shielding
121,885
107,265
Healing
181,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,963
53,977
0
16,000
59,690
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,632
49,632
0
1,284
35,206
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
14,386
14,386
68,531
10,664
17,006
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
81,948
68,245
0
7,020
35,237
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
STØR
Fernando
40,413
26,928
0
8,163
76,188
121,885
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
ZOEYH
Saati
58,568
45,522
0
459
41,850
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,985
11,985
0
4,338
51,243
43,701
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
70,500
33,881
0
712
59,045
33,011
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
28,990
23,204
147,253
10,960
19,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
44,618
39,618
0
13,807
62,895
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role