Player Matchup
VS
Match Stats
Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Level 3
Thrive
Shoulder Bash
Heal for 200 after hitting an enemy with Shoulder Bash.
Level 1
Fervor
Armor
Increase your maximum Ammo by 1.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Level 1
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 25% faster.
Level 5
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Level 1
Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Level 3
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 100%.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Infamy
Armor
Increase your maximum Health by 150.
Level 3
Perfect Block
Counter
Heal for 100 after using Counter.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
King's New Cloak
Armor
Increase your maximum Health by 150.
Level 3
Royal Decree
Detonate
Increase your Reload Speed by 20% for 3s after using Detonate.
Level 5
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Shrewd Move
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Moxie
Armor
Increase your Healing received by 30% while at or below 50% Health.
Level 5
Acumen
Explosive Flask
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Level 4
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5
Surf
Shell Spin
Increase the travel distance of Shell Spin by 10%.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.
Level 4
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.