Player Matchup

VII
VII
Capybara_OPA_OPA
VII
Level 107
Champion Stats
17W - 13L
1,704 SR
Queue Stats
116W - 87L
1,519 Elo+
Solo
Tiberius
Tiberius
HOBOHAMMY
Tiberius
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Zhin
Zhin
Penderchart
Zhin
Level 40
Champion Stats
2W - 2L
1,325 SR
Queue Stats
45W - 48L
1,469 Elo+
Solo
Maeve
Maeve
hammyyz
Maeve
Level 90
Champion Stats
16W - 10L
1,561 SR
Queue Stats
18W - 15L
1,542 Elo+
Party 1
Jenos
Jenos
jayboog5073
Jenos
Level 60
Champion Stats
11W - 10L
1,562 SR
Queue Stats
120W - 103L
1,586 Elo+
Solo
Team Averages
Level 68
1,531 SR
1,526 Elo+

VS

Team Averages
Level 80
1,481 SR
1,388 Elo+
Rei
Rei
Darlinly
Rei
Level 185
Champion Stats
84W - 46L
1,633 SR
Queue Stats
515W - 505L
1,470 Elo+
Solo
Khan
Khan
FaZe_IrisYolotl
Khan
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 2
Makoa
Makoa
ItsJust2Ez_IHN
Makoa
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 2
Vatu
Vatu
MrBadBear
Vatu
Level 83
Champion Stats
10W - 19L
1,282 SR
Queue Stats
69W - 70L
1,455 Elo+
Solo
Imani
Imani
NotLuck_itsskill
Imani
Level 35
Champion Stats
18W - 16L
1,490 SR
Queue Stats
96W - 96L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
7 / 8 / 17
2,231
203
77,879
33,237
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tiberius
HOBOHAMMY
Tiberius
9
3 / 8 / 4
1,904
173
56,700
38,407
1,272
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

26
1 / 11 / 7
1,637
149
25,204
37,639
0
Maeve
hammyyz
Maeve
28
20 / 4 / 10
2,948
268
82,262
36,565
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

22
10 / 6 / 12
2,515
229
55,956
39,804
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
2 / 6 / 15
3,314
301
21,568
38,977
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

31
6 / 5 / 12
3,338
303
25,323
84,232
34,186
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

42
2 / 8 / 14
3,362
306
44,193
97,657
55,730
Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Vatu
39
13 / 11 / 5
3,318
302
42,711
41,978
0
Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 80 after activating Shadow Bombs.

Level 2

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

25
14 / 11 / 4
3,390
308
51,857
35,157
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 54s
Objective Time
7m 58s
91
Kill Participation
87
41
Kills
37
37
Deaths
41
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
7
8
17
1.94
W
2
6
15
1.58
W
6
5
12
2.4
L
Tiberius
HOBOHAMMY
Tiberius
3
8
4
0.63
W
2
8
14
1.13
W
Vatu
13
11
5
1.41
W
14
11
4
1.45
L
1
11
7
0.41
L
Maeve
hammyyz
Maeve
20
4
10
6.25
L
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,001
Damage
185,652
185,652
Taken
298,001
1,272
Shielding
89,916
100,020
Healing
148,867
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,879
72,510
2,611
7,890
33,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
21,568
19,626
76,384
25,229
38,977
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
25,323
21,970
8,241
13,591
84,232
34,186
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tiberius
HOBOHAMMY
Tiberius
56,700
36,670
0
6,872
38,407
1,272
W
44,193
41,593
0
7,754
97,657
55,730

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Vatu
42,711
23,361
0
10,632
41,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
51,857
36,212
1,072
5,964
35,157
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
25,204
12,335
0
1,303
37,639
0
L
Maeve
hammyyz
Maeve
82,262
81,420
0
8,464
36,565
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
55,956
23,257
49,413
23,467
39,804
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role