Player Matchup

Octavia
Octavia
Starflower230
Octavia
Level 34
Champion Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,607 Elo+
Solo
Pip
Pip
TheGoatJr2315
Pip
Level 14
Champion Stats
2W - 4L
1,500 SR
Queue Stats
23W - 25L
1,567 Elo+
Solo
VII
VII
XDL Cedrick
VII
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,530 Elo+
Party 1
Fernando
Fernando
o lIDemonzIl
Fernando
Level 104
Champion Stats
24W - 15L
1,655 SR
Queue Stats
364W - 344L
1,536 Elo+
Party 1
Bomb King
Bomb King
oshundattahito
Bomb King
Level 824
Champion Stats
3W - 0L
1,834 SR
Queue Stats
188W - 162L
1,583 Elo+
Solo
Team Averages
Level 198
1,598 SR
1,565 Elo+

VS

Team Averages
Level 253
1,659 SR
1,551 Elo+
Ying
Ying
Arikryale 06
Ying
Level 13
Champion Stats
3W - 1L
1,848 SR
Queue Stats
12W - 10L
1,775 Elo+
Solo
Willo
Willo
BIG_BOSS_0724
Willo
Level 821
Champion Stats
27W - 32L
1,565 SR
Queue Stats
984W - 991L
1,573 Elo+
Solo
Viktor
Viktor
TossedQuill39
Viktor
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Solo
Corvus
Corvus
nycsavage456
Corvus
Level 394
Champion Stats
25W - 25L
1,638 SR
Queue Stats
306W - 321L
1,571 Elo+
Solo
xXDavid_2015Xx
Unknown
Level 5
Champion Stats
0W - 1L
1,745 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
31
11 / 3 / 8
2,678
335
56,155
25,105
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

9
1 / 4 / 10
2,201
275
10,925
15,869
4,174
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

17
4 / 6 / 4
1,917
240
17,448
22,123
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
o lIDemonzIl
Fernando
54
8 / 2 / 7
2,276
285
24,144
26,457
49,278
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
oshundattahito
Bomb King
57
10 / 0 / 6
2,390
299
28,944
13,360
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
1 / 6 / 4
1,225
153
11,495
29,737
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
5 / 5 / 4
1,590
199
33,968
25,372
655
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

23
6 / 6 / 5
1,557
195
35,659
27,031
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Corvus
52
0 / 7 / 5
1,000
125
9,088
26,540
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

5
3 / 10 / 2
1,315
164
12,704
28,936
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
38s
69
Kill Participation
35
34
Kills
15
15
Deaths
34
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
5
5
4
1.4
W
Octavia
11
3
8
5
W
1
4
10
1.5
L
6
6
5
1.42
W
4
6
4
1
L
Corvus
0
7
5
0.36
W
Fernando
o lIDemonzIl
Fernando
8
2
7
5.75
W
Bomb King
oshundattahito
Bomb King
10
0
6
13
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,616
Damage
102,914
102,914
Taken
137,616
53,452
Shielding
655
56,241
Healing
57,623
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,495
6,695
16,134
8,678
29,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,968
27,489
0
3,393
25,372
655
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
56,155
55,305
380
6,520
25,105
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
10,925
9,570
21,833
8,271
15,869
4,174
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
35,659
29,320
0
5,983
27,031
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
17,448
16,848
330
3,491
22,123
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
9,088
9,088
18,551
4,794
26,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
o lIDemonzIl
Fernando
24,144
13,047
0
7,867
26,457
49,278
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Bomb King
oshundattahito
Bomb King
28,944
20,835
0
7,549
13,360
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
12,704
11,504
0
90
28,936
0

Damage Done by Role

Damage Taken by Role