Player Matchup

BoyScout-85
Unknown
Level 999
Champion Stats
98W - 119L
1,474 SR
Queue Stats
683W - 696L
1,495 Elo+
Solo
Fernando
Fernando
bartilyska
Fernando
Level 262
Champion Stats
18W - 20L
1,646 SR
Queue Stats
163W - 177L
1,558 Elo+
Solo
Yagorath
Yagorath
cowman-555
Yagorath
Level 73
Champion Stats
49W - 35L
1,683 SR
Queue Stats
137W - 121L
1,543 Elo+
Solo
Strix
Strix
kamekaz44
Strix
Level 26
Champion Stats
0W - 3L
1,500 SR
Queue Stats
65W - 68L
1,557 Elo+
Solo
Corvus
Corvus
stagey_sole78
Corvus
Level 22
Champion Stats
1W - 5L
1,347 SR
Queue Stats
12W - 16L
1,332 Elo+
Solo
Team Averages
Level 276
1,530 SR
1,497 Elo+

VS

Team Averages
Level 118
1,606 SR
1,530 Elo+
Atlas
Atlas
Cavallinosainc
Atlas
Level 61
Champion Stats
5W - 5L
1,533 SR
Queue Stats
31W - 38L
1,470 Elo+
Solo
Fernando
Fernando
ChloeUPW
Fernando
Level 183
Champion Stats
48W - 35L
1,593 SR
Queue Stats
393W - 374L
1,581 Elo+
Solo
Ying
Ying
Helium83
Ying
Level 154
Champion Stats
202W - 170L
1,613 SR
Queue Stats
399W - 416L
1,481 Elo+
Solo
Skye
Skye
ZuukouM_BGBOY667
Skye
Level 46
Champion Stats
38W - 20L
1,791 SR
Queue Stats
107W - 100L
1,611 Elo+
Solo
Jenos
Jenos
yaronharel1
Jenos
Level 145
Champion Stats
1W - 4L
1,500 SR
Queue Stats
269W - 249L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BoyScout-85
Unknown
59
19 / 18 / 9
5,654
257
152,513
75,735
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
bartilyska
Fernando
58
10 / 12 / 11
5,672
258
93,230
123,927
155,187
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Yagorath
cowman-555
Yagorath
46
9 / 13 / 13
5,305
241
82,597
165,083
300
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Strix
kamekaz44
Strix
14
1 / 23 / 4
2,561
116
53,433
62,829
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

19
4 / 28 / 8
4,075
185
60,005
71,217
1,620
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
12 / 7 / 23
5,089
231
60,569
158,825
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Fernando
ChloeUPW
Fernando
50
25 / 7 / 32
5,510
250
103,423
120,105
81,181
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
34
3 / 7 / 48
4,800
218
80,459
48,489
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

18
47 / 9 / 15
5,918
269
186,774
64,185
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

28
7 / 13 / 36
4,189
190
73,647
50,174
9,447
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 50s
Objective Time
16m 22s
88
Kill Participation
248
43
Kills
94
94
Deaths
43
45
Assists
154
Player
Kills
Deaths
Assists
KDA
L
BoyScout-85
Unknown
19
18
9
1.31
W
12
7
23
3.36
W
Fernando
ChloeUPW
Fernando
25
7
32
5.86
W
Ying
3
7
48
3.86
W
47
9
15
6.06
L
Fernando
bartilyska
Fernando
10
12
11
1.29
L
Yagorath
cowman-555
Yagorath
9
13
13
1.19
L
Strix
kamekaz44
Strix
1
23
4
0.13
L
4
28
8
0.29
W
7
13
36
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

441,778
Damage
504,872
498,791
Taken
441,778
157,107
Shielding
90,628
186,601
Healing
277,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
BoyScout-85
Unknown
152,513
106,181
5,744
22,638
75,735
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,569
60,569
0
10,357
158,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
ChloeUPW
Fernando
103,423
71,460
0
13,881
120,105
81,181
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Ying
80,459
36,825
128,762
24,511
48,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
186,774
122,645
3,362
28,098
64,185
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Fernando
bartilyska
Fernando
93,230
69,303
0
37,203
123,927
155,187
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

L
Yagorath
cowman-555
Yagorath
82,597
53,660
0
58,113
165,083
300

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Strix
kamekaz44
Strix
53,433
52,522
0
3,711
62,829
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
60,005
41,983
52,586
6,606
71,217
1,620
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
73,647
40,860
67,360
679
50,174
9,447
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role