Player Matchup
VS
Match Stats
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Shuffle
Dimensional Link
Increase your Movement Speed by 40% while Dimensional Link is active.
Level 4
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.0999999999999996s.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 250.
Level 5
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
Predator
Iron Sights
Gain 5% Lifesteal while using Iron Sights.
Level 1
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 45% Health.
Level 3
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Level 2
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.
Level 2
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Hunting Season
Hunter's Mark
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 5
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1
Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
Abomination
Calamity Blast
Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.
Level 3
Devastation
Calamity Blast
Heal for 60 for each enemy hit by Calamity Blast.
Level 1
Forsaken
Armor
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 1
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4
Memento
Weapon
Increase your maximum Ammo by 5.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 16%.
Level 4
Wind's Embrace
Agility
Heal for 80 every 1s while Agility is active.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.