Player Matchup

Dredge
Dredge
GhostXXLPrime
Dredge
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,592 Elo+
Solo
Buck
Buck
Raouf23
Buck
Level 50
Champion Stats
0W - 2L
1,325 SR
Queue Stats
12W - 16L
1,477 Elo+
Solo
Willo
Willo
bodou1
Willo
Level 696
Champion Stats
23W - 43L
1,495 SR
Queue Stats
490W - 491L
1,638 Elo+
Solo
Cassie
Cassie
fourtееnth
Cassie
Level 999
Champion Stats
61W - 68L
1,520 SR
Queue Stats
663W - 658L
1,585 Elo+
Solo
Jenos
Jenos
qwweeby
Jenos
Level 540
Champion Stats
49W - 44L
1,665 SR
Queue Stats
110W - 119L
1,514 Elo+
Solo
Team Averages
Level 468
1,501 SR
1,561 Elo+

VS

Team Averages
Level 168
1,635 SR
1,573 Elo+
Rei
Rei
AntheaUwU
Rei
Level 28
Champion Stats
19W - 14L
1,650 SR
Queue Stats
96W - 76L
1,560 Elo+
Party 1
Ying
Ying
Melissal0l
Ying
Level 581
Champion Stats
55W - 34L
1,805 SR
Queue Stats
238W - 188L
1,574 Elo+
Solo
Fernando
Fernando
NasenbärchenUwU
Fernando
Level 94
Champion Stats
36W - 26L
1,619 SR
Queue Stats
179W - 162L
1,607 Elo+
Party 1
Koga
Koga
Slicer3ye
Koga
Level 77
Champion Stats
8W - 6L
1,623 SR
Queue Stats
163W - 126L
1,594 Elo+
Party 1
Saati
Saati
em1LUwU
Saati
Level 61
Champion Stats
3W - 3L
1,480 SR
Queue Stats
142W - 137L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 5 / 6
2,298
209
42,627
26,942
3,561
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Buck
Raouf23
Buck
35
4 / 11 / 1
1,917
174
26,040
50,870
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Willo
bodou1
Willo
56
4 / 1 / 5
2,633
239
30,999
16,639
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Cassie
59
5 / 7 / 2
1,795
163
35,616
22,378
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Jenos
qwweeby
Jenos
55
0 / 12 / 4
1,586
144
3,059
28,614
0
Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
4 / 4 / 14
2,419
220
17,292
20,042
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
8 / 3 / 15
2,662
242
27,375
19,546
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
11 / 2 / 9
2,650
241
39,613
44,680
54,605
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
45
9 / 6 / 6
2,341
213
29,469
31,232
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
em1LUwU
Saati
53
4 / 5 / 8
2,205
200
31,694
22,841
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 42s
Objective Time
4m 1s
38
Kill Participation
88
20
Kills
36
36
Deaths
20
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
L
7
5
6
2
W
8
3
15
5.17
W
11
2
9
7.75
L
Buck
Raouf23
Buck
4
11
1
0.41
W
Koga
9
6
6
2
L
Willo
bodou1
Willo
4
1
5
6.5
W
Saati
em1LUwU
Saati
4
5
8
1.6
L
Cassie
5
7
2
0.86
L
Jenos
qwweeby
Jenos
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,341
Damage
145,443
145,443
Taken
138,341
3,561
Shielding
54,605
53,005
Healing
87,502
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,292
17,252
33,140
7,369
20,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,627
30,699
0
7,873
26,942
3,561
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
27,375
11,484
23,572
9,611
19,546
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
39,613
16,620
0
5,744
44,680
54,605
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Buck
Raouf23
Buck
26,040
21,840
0
17,285
50,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Koga
29,469
29,085
0
5,693
31,232
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Willo
bodou1
Willo
30,999
28,927
0
11,542
16,639
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
em1LUwU
Saati
31,694
22,560
0
2,373
22,841
0

Level 2

L
Cassie
35,616
22,788
0
4,286
22,378
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
qwweeby
Jenos
3,059
1,529
12,019
0
28,614
0

Damage Done by Role

Damage Taken by Role