Player Matchup

J3LL3HD
Unknown
Level 22
Champion Stats
9W - 11L
1,586 SR
Queue Stats
14W - 16L
1,576 Elo+
Party 3
Ying
Ying
Rinix3z
Ying
Level 16
Champion Stats
13W - 18L
1,505 SR
Queue Stats
13W - 23L
1,441 Elo+
Party 3
Fernando
Fernando
SmaccDandy
Fernando
Level 155
Champion Stats
4W - 3L
1,914 SR
Queue Stats
15W - 25L
1,409 Elo+
Party 3
Lex
Lex
evolicst
Lex
Level 49
Champion Stats
1W - 3L
1,754 SR
Queue Stats
57W - 72L
1,534 Elo+
Solo
Kasumi
Kasumi
steroberyman
Kasumi
Level 92
Champion Stats
10W - 9L
1,615 SR
Queue Stats
19W - 27L
1,477 Elo+
Party 3
Team Averages
Level 67
1,675 SR
1,487 Elo+

VS

Team Averages
Level 39
1,599 SR
1,532 Elo+
Grohk
Grohk
HunterTea
Grohk
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
1,485 Elo+
Solo
Octavia
Octavia
MrDangerows
Octavia
Level 52
Champion Stats
7W - 4L
1,654 SR
Queue Stats
91W - 73L
1,594 Elo+
Party 2
Kasumi
Kasumi
creeperkills273
Kasumi
Level 34
Champion Stats
15W - 13L
1,486 SR
Queue Stats
54W - 47L
1,502 Elo+
Party 1
Khan
Khan
snakey00
Khan
Level 41
Champion Stats
4W - 2L
1,583 SR
Queue Stats
53W - 48L
1,502 Elo+
Party 1
Grover
Grover
xxxHardoss
Grover
Level 18
Champion Stats
2W - 0L
1,773 SR
Queue Stats
19W - 13L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
J3LL3HD
Unknown
11
3 / 5 / 7
2,079
260
83,037
33,203
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Ying
Rinix3z
Ying
4
2 / 5 / 5
1,544
193
5,321
21,746
150
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
SmaccDandy
Fernando
56
2 / 8 / 3
1,941
243
24,009
55,746
94,977
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
2 / 9 / 4
1,603
200
38,735
27,704
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Kasumi
54
7 / 7 / 5
1,867
233
53,240
27,279
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
HunterTea
Grohk
59
10 / 2 / 12
2,962
370
22,813
26,091
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Octavia
MrDangerows
Octavia
32
6 / 4 / 9
2,364
296
44,562
21,454
0
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

25
12 / 4 / 7
2,736
342
43,676
27,355
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Khan
41
2 / 2 / 9
3,010
376
25,597
94,627
77,900
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Grover
xxxHardoss
Grover
11
4 / 4 / 22
2,764
346
29,030
34,815
1,940
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 8s
Objective Time
11m 3s
40
Kill Participation
93
16
Kills
34
34
Deaths
16
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Grohk
HunterTea
Grohk
10
2
12
8
L
J3LL3HD
Unknown
3
5
7
1.3
W
Octavia
MrDangerows
Octavia
6
4
9
2.63
L
Ying
Rinix3z
Ying
2
5
5
0.9
L
Fernando
SmaccDandy
Fernando
2
8
3
0.44
W
12
4
7
3.88
L
2
9
4
0.44
W
Khan
2
2
9
3.25
L
Kasumi
7
7
5
1.36
W
Grover
xxxHardoss
Grover
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,342
Damage
165,678
165,678
Taken
204,342
95,127
Shielding
79,840
68,068
Healing
153,713
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
HunterTea
Grohk
22,813
16,864
65,156
8,994
26,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
J3LL3HD
Unknown
83,037
59,638
1,843
5,537
33,203
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
MrDangerows
Octavia
44,562
32,694
1,322
923
21,454
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ying
Rinix3z
Ying
5,321
5,321
42,669
9,590
21,746
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Fernando
SmaccDandy
Fernando
24,009
21,523
0
1,074
55,746
94,977
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
43,676
30,879
0
1,291
27,355
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
38,735
36,335
902
2,752
27,704
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Khan
25,597
19,051
4,638
8,516
94,627
77,900
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
53,240
41,776
0
3,701
27,279
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grover
xxxHardoss
Grover
29,030
23,774
45,902
16,971
34,815
1,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role