Player Matchup

Evie
Evie
Diamond V
ExtendedMag
Evie
Diamond V
Level 124
Champion Stats
101W - 68L
1,726 SR
Queue Stats
158W - 122L
1,661 Elo+
Party 1
Ash
Ash
Platinum II
Unityp
Ash
Platinum II
Level 999
Champion Stats
31W - 22L
1,737 SR
Queue Stats
277W - 239L
1,615 Elo+
Solo
Inara
Inara
Platinum V
sarlunooo
Inara
Platinum V
Level 999
Champion Stats
38W - 33L
1,757 SR
Queue Stats
303W - 298L
1,548 Elo+
Solo
Moji
Moji
Qualifying
tostos6257
Moji
Qualifying
Level 776
Champion Stats
4W - 1L
1,753 SR
Queue Stats
243W - 223L
1,599 Elo+
Solo
Kinessa
Kinessa
Diamond IV
ねおちゃそ
Kinessa
Diamond IV
Level 346
Champion Stats
5W - 4L
1,740 SR
Queue Stats
85W - 58L
1,719 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 649
1,743 SR
1,629 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 737
1,592 SR
1,619 Elo+
Fernando
Fernando
Platinum IV
Hammerlight
Fernando
Platinum IV
Level 596
Champion Stats
8W - 5L
1,600 SR
Queue Stats
56W - 47L
1,673 Elo+
Solo
Rei
Rei
Gold I
I Crist1an I
Rei
Gold I
Level 999
Champion Stats
0W - 2L
1,522 SR
Queue Stats
182W - 147L
1,634 Elo+
Solo
Zhin
Zhin
Platinum II
MarcuzRPC
Zhin
Platinum II
Level 999
Champion Stats
209W - 208L
1,654 SR
Queue Stats
782W - 764L
1,637 Elo+
Solo
Khan
Khan
Qualifying
TSD Boxx
Khan
Qualifying
Level 280
Champion Stats
4W - 2L
1,631 SR
Queue Stats
17W - 12L
1,647 Elo+
Party 2
Saati
Saati
Gold I
blazerblitz2000
Saati
Gold I
Level 811
Champion Stats
6W - 5L
1,551 SR
Queue Stats
209W - 214L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
17 / 2 / 16
2,987
332
76,055
23,858
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Ash
Unityp
Ash
54
12 / 0 / 16
2,838
315
73,889
48,719
23,429
Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Inara
sarlunooo
Inara
60
7 / 2 / 13
3,136
348
40,913
39,390
20,959
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
5 / 3 / 31
3,282
365
28,687
29,567
16,763

Level 4

Level 5

Level 4

Level 1

Level 1

Level 1

59
5 / 0 / 24
2,719
302
69,241
7,235
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Bans
VatuTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
BuckAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Hammerlight
Fernando
56
0 / 9 / 3
2,171
241
29,004
85,065
98,859
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
1 / 8 / 4
1,916
213
14,822
38,921
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
55
2 / 10 / 0
1,499
167
25,926
36,514
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Khan
58
1 / 8 / 4
1,808
201
41,321
85,320
31,015
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
3 / 11 / 1
888
99
37,696
42,965
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 53s
Objective Time
2m 56s
146
Kill Participation
19
46
Kills
7
7
Deaths
46
100
Assists
12
Player
Kills
Deaths
Assists
KDA
W
17
2
16
12.5
L
Fernando
Hammerlight
Fernando
0
9
3
0.17
L
1
8
4
0.38
L
Zhin
2
10
0
0.2
L
Khan
1
8
4
0.38
W
Ash
Unityp
Ash
12
0
16
20
L
3
11
1
0.32
W
Inara
sarlunooo
Inara
7
2
13
6.75
W
5
3
31
6.83
W
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,785
Damage
148,769
148,769
Taken
288,785
61,151
Shielding
129,874
110,000
Healing
132,394
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,055
69,607
0
4,739
23,858
0

Level 1

L
Fernando
Hammerlight
Fernando
29,004
19,754
0
3,934
85,065
98,859
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
14,822
13,322
88,801
18,466
38,921
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Zhin
25,926
20,626
0
2,328
36,514
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
41,321
35,311
7,406
11,459
85,320
31,015

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ash
Unityp
Ash
73,889
68,814
0
490
48,719
23,429
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
37,696
31,500
0
0
42,965
0

Level 1

W
Inara
sarlunooo
Inara
40,913
31,375
0
2,666
39,390
20,959

Level 2

Level 1

W
28,687
28,687
80,841
21,124
29,567
16,763
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,241
60,531
0
140
7,235
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role