Player Matchup

Jenos
Jenos
Sax_Guy_8
Jenos
Level 406
Champion Stats
20W - 15L
1,642 SR
Queue Stats
128W - 108L
1,633 Elo+
Party 1
Talus
Talus
TLMBoneZ
Talus
Level 758
Champion Stats
16W - 9L
1,758 SR
Queue Stats
505W - 458L
1,650 Elo+
Party 1
Fernando
Fernando
TruckDouglas
Fernando
Level 42
Champion Stats
14W - 13L
1,524 SR
Queue Stats
60W - 62L
1,486 Elo+
Solo
lXDarkSharkXl
Unknown
Level 999
Champion Stats
6W - 1L
1,647 SR
Queue Stats
541W - 545L
1,531 Elo+
Solo
Moji
Moji
食べて私の草鳥頭コロッケ
Moji
Level 49
Champion Stats
2W - 5L
1,675 SR
Queue Stats
107W - 100L
1,600 Elo+
Solo
Team Averages
Level 451
1,649 SR
1,580 Elo+

VS

Team Averages
Level 151
1,646 SR
1,598 Elo+
Jenos
Jenos
BordanDamsay
Jenos
Level 64
Champion Stats
5W - 5L
1,400 SR
Queue Stats
73W - 77L
1,537 Elo+
Solo
Seris
Seris
He Craves Me
Seris
Level 340
Champion Stats
370W - 211L
1,676 SR
Queue Stats
527W - 372L
1,620 Elo+
Solo
Koga
Koga
KNG FAKE YT
Koga
Level 278
Champion Stats
15W - 11L
1,592 SR
Queue Stats
608W - 611L
1,576 Elo+
Solo
Raum
Raum
Kaijulord223
Raum
Level 26
Champion Stats
7W - 9L
1,678 SR
Queue Stats
32W - 32L
1,549 Elo+
Solo
Kinessa
Kinessa
NerfAimAssistXD
Kinessa
Level 49
Champion Stats
15W - 5L
1,882 SR
Queue Stats
91W - 55L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Sax_Guy_8
Jenos
56
1 / 5 / 6
1,898
316
29,075
19,811
2,224
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Talus
TLMBoneZ
Talus
59
1 / 6 / 3
1,154
192
24,180
20,624
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Fernando
TruckDouglas
Fernando
21
0 / 7 / 3
1,389
232
16,792
51,106
48,741
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 7 / 1
1,693
282
34,985
24,976
2,382

Level 5

Level 2

Level 2

Level 3

Level 3

Level 1

45
4 / 8 / 3
1,526
254
22,868
27,531
15,797

Level 3

Level 3

Level 3

Level 5

Level 1

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
2 / 1 / 16
2,257
376
8,282
10,095
2,676
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
11 / 2 / 11
2,359
393
35,298
21,380
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

60
3 / 3 / 11
1,888
315
27,772
15,640
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

25
3 / 3 / 14
2,347
391
21,053
65,913
300
Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

29
14 / 2 / 5
2,387
398
51,643
14,872
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
6m 14s
27
Kill Participation
90
11
Kills
33
33
Deaths
11
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
W
11
2
11
8.25
W
3
3
11
2.83
W
3
3
14
3.33
W
14
2
5
8.25
L
Jenos
Sax_Guy_8
Jenos
1
5
6
0.8
L
Talus
TLMBoneZ
Talus
1
6
3
0.42
L
Fernando
TruckDouglas
Fernando
0
7
3
0.21
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,900
Damage
144,048
144,048
Taken
127,900
69,144
Shielding
2,976
41,943
Healing
59,973
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,282
7,107
23,758
2,907
10,095
2,676
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,298
29,477
10,416
6,434
21,380
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
27,772
25,072
0
5,035
15,640
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
21,053
19,853
5,847
5,576
65,913
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,643
50,043
0
0
14,872
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
Sax_Guy_8
Jenos
29,075
23,725
23,736
1,422
19,811
2,224

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
TLMBoneZ
Talus
24,180
22,975
0
6,162
20,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
TruckDouglas
Fernando
16,792
9,142
0
2,961
51,106
48,741
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
34,985
28,465
0
394
24,976
2,382
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
22,868
22,868
6,068
1,200
27,531
15,797
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role