Player Matchup

Seris
Seris
Silver I
DarkSeidAnão
Seris
Silver I
Level 781
Champion Stats
317W - 296L
1,653 SR
Queue Stats
2,054W - 1,983L
1,456 Elo+
Party 1
Inara
Inara
Gold II
KanelaDeFrango
Inara
Gold II
Level 999
Champion Stats
664W - 611L
1,558 SR
Queue Stats
1,278W - 1,265L
1,462 Elo+
Party 1
Kasumi
Kasumi
Silver II
Nintendoº
Kasumi
Silver II
Level 352
Champion Stats
8W - 17L
1,503 SR
Queue Stats
507W - 544L
1,482 Elo+
Party 1
Khan
Khan
Silver III
SoderoX
Khan
Silver III
Level 130
Champion Stats
6W - 9L
1,572 SR
Queue Stats
118W - 128L
1,431 Elo+
Solo
Willo
Willo
Gold II
hitArmy19
Willo
Gold II
Level 758
Champion Stats
68W - 54L
1,592 SR
Queue Stats
1,494W - 1,499L
1,485 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 604
1,576 SR
1,463 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,581 SR
1,463 Elo+
Torvald
Torvald
Silver II
FelipeBullet
Torvald
Silver II
Level 100
Champion Stats
18W - 13L
1,650 SR
Queue Stats
271W - 268L
1,416 Elo+
Party 2
Ying
Ying
Qualifying
Gomjhons
Ying
Qualifying
Level 117
Champion Stats
11W - 9L
1,645 SR
Queue Stats
20W - 18L
1,498 Elo+
Solo
Drogoz
Drogoz
Gold V
GuiDarkCorrea
Drogoz
Gold V
Level 100
Champion Stats
37W - 32L
1,547 SR
Queue Stats
150W - 146L
1,474 Elo+
Party 2
Fernando
Fernando
Gold V
briatna
Fernando
Gold V
Level 55
Champion Stats
7W - 4L
1,555 SR
Queue Stats
15W - 19L
1,399 Elo+
Solo
Vora
Vora
Gold IV
ihateupink
Vora
Gold IV
Level 95
Champion Stats
9W - 14L
1,506 SR
Queue Stats
228W - 197L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 11 / 13
2,712
194
21,476
39,621
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

60
3 / 14 / 10
2,995
214
34,921
117,962
17,810
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kasumi
Nintendoº
Kasumi
52
9 / 14 / 9
2,750
196
53,536
53,775
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Khan
SoderoX
Khan
56
10 / 12 / 9
3,336
238
42,494
97,438
17,568
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Willo
hitArmy19
Willo
59
13 / 12 / 7
3,346
239
92,003
43,641
450
Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
EvieZhin
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
FelipeBullet
Torvald
46
7 / 7 / 20
3,423
245
51,211
34,925
103,789
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ying
39
7 / 6 / 23
3,494
250
75,274
44,922
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

42
21 / 9 / 19
4,106
293
115,897
46,554
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
briatna
Fernando
44
7 / 8 / 9
3,448
246
29,114
82,339
105,938
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
21 / 6 / 20
3,963
283
80,941
35,690
0
Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
9m 10s
84
Kill Participation
154
36
Kills
63
63
Deaths
36
48
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
11
13
0.68
W
Torvald
FelipeBullet
Torvald
7
7
20
2.43
W
Ying
7
6
23
3.08
W
21
9
19
3.39
L
3
14
10
0.57
L
Kasumi
Nintendoº
Kasumi
9
14
9
0.96
L
Khan
SoderoX
Khan
10
12
9
1.21
W
Fernando
briatna
Fernando
7
8
9
1.44
L
Willo
hitArmy19
Willo
13
12
7
1.38
W
21
6
20
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,430
Damage
352,437
352,437
Taken
244,430
35,828
Shielding
209,727
138,166
Healing
138,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,476
18,476
72,781
16,328
39,621
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
FelipeBullet
Torvald
51,211
44,401
3,983
2,793
34,925
103,789
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
75,274
48,544
71,486
27,813
44,922
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
115,897
92,214
3,926
11,154
46,554
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
34,921
29,107
0
13,496
117,962
17,810
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
Nintendoº
Kasumi
53,536
35,101
0
9,330
53,775
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Khan
SoderoX
Khan
42,494
34,190
2,102
18,772
97,438
17,568
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
briatna
Fernando
29,114
22,476
0
6,381
82,339
105,938

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Willo
hitArmy19
Willo
92,003
54,897
0
5,357
43,641
450
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
80,941
63,021
0
10,744
35,690
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role