Player Matchup

Kinessa
Kinessa
BrainVavTTV
Kinessa
Level 267
Champion Stats
2W - 6L
1,375 SR
Queue Stats
35W - 28L
1,629 Elo+
Solo
Torvald
Torvald
Cejay239
Torvald
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,192 Elo+
Party 2
Nyx
Nyx
Forgotten_God101
Nyx
Level 94
Champion Stats
8W - 8L
1,535 SR
Queue Stats
220W - 201L
1,544 Elo+
Party 2
Grover
Grover
LoneRaider75
Grover
Level 528
Champion Stats
0W - 2L
1,670 SR
Queue Stats
139W - 146L
1,581 Elo+
Solo
Kasumi
Kasumi
Whiplash672
Kasumi
Level 131
Champion Stats
5W - 7L
1,439 SR
Queue Stats
276W - 256L
1,610 Elo+
Solo
Team Averages
Level 206
1,504 SR
1,511 Elo+

VS

Team Averages
Level 242
1,582 SR
1,603 Elo+
Fernando
Fernando
Alibert
Fernando
Level 66
Champion Stats
9W - 9L
1,605 SR
Queue Stats
37W - 37L
1,588 Elo+
Party 1
Tiberius
Tiberius
ArborlyWhale
Tiberius
Level 10
Champion Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,648 Elo+
Party 1
Ying
Ying
GsusZapata
Ying
Level 93
Champion Stats
6W - 2L
1,642 SR
Queue Stats
96W - 123L
1,663 Elo+
Solo
Seris
Seris
Mr orange1209
Seris
Level 999
Champion Stats
254W - 131L
1,751 SR
Queue Stats
1,087W - 1,123L
1,601 Elo+
Solo
Willo
Willo
itsNooon
Willo
Level 41
Champion Stats
14W - 14L
1,410 SR
Queue Stats
187W - 175L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
BrainVavTTV
Kinessa
58
8 / 10 / 26
5,799
387
99,867
38,880
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Level 1

Torvald
Cejay239
Torvald
10
1 / 11 / 6
3,030
202
29,351
51,557
80,429
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

46
3 / 12 / 13
3,755
250
66,413
77,764
65,794
Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 40%.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

A Swift End

A Swift End

Increase your fire rate by 8% for 3s when passing through Abyssal Fortress.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Grover
59
11 / 8 / 15
3,947
263
43,754
63,245
1,150
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 50%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kasumi
55
20 / 11 / 8
4,145
276
66,047
48,646
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alibert
Fernando
33
7 / 6 / 20
4,391
293
51,271
99,913
91,714
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tiberius
ArborlyWhale
Tiberius
7
16 / 11 / 15
3,940
263
78,926
54,517
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

44
4 / 6 / 24
5,059
337
42,893
40,583
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
14 / 10 / 22
4,106
274
65,822
62,577
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Willo
itsNooon
Willo
24
10 / 10 / 15
3,153
210
41,180
47,842
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 11s
Objective Time
10m 51s
111
Kill Participation
147
43
Kills
51
52
Deaths
43
68
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Fernando
Alibert
Fernando
7
6
20
2.83
W
Tiberius
ArborlyWhale
Tiberius
16
11
15
2.14
L
Kinessa
BrainVavTTV
Kinessa
8
10
26
2.1
L
Torvald
Cejay239
Torvald
1
11
6
0.36
L
3
12
13
0.79
W
4
6
24
2.67
L
Grover
11
8
15
2.31
W
14
10
22
2.5
L
Kasumi
20
11
8
2.18
W
Willo
itsNooon
Willo
10
10
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,432
Damage
280,092
280,092
Taken
305,432
147,373
Shielding
91,714
141,029
Healing
182,586
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Alibert
Fernando
51,271
39,321
0
4,857
99,913
91,714
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
ArborlyWhale
Tiberius
78,926
63,673
1,747
7,206
54,517
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
BrainVavTTV
Kinessa
99,867
39,308
0
1,618
38,880
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Torvald
Cejay239
Torvald
29,351
23,921
1,319
2,507
51,557
80,429

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
66,413
34,746
0
5,502
77,764
65,794

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,893
14,695
78,196
20,012
40,583
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
43,754
33,449
76,441
43,950
63,245
1,150
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
65,822
57,156
40,940
23,024
62,577
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Kasumi
66,047
58,212
0
9,692
48,646
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
itsNooon
Willo
41,180
27,849
0
6,604
47,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role