Player Matchup

Tyra
Tyra
Gold V
A11M1GH7
Tyra
Gold V
Level 168
Champion Stats
43W - 44L
1,598 SR
Queue Stats
136W - 144L
1,543 Elo+
Solo
Inara
Inara
Qualifying
Crauli
Inara
Qualifying
Level 522
Champion Stats
31W - 26L
1,642 SR
Queue Stats
76W - 83L
1,473 Elo+
Solo
Fernando
Fernando
Gold V
Sotoca
Fernando
Gold V
Level 849
Champion Stats
125W - 120L
1,619 SR
Queue Stats
647W - 651L
1,477 Elo+
Solo
Jenos
Jenos
Silver IV
loto95
Jenos
Silver IV
Level 55
Champion Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,174 Elo+
Solo
Vora
Vora
Silver III
may-giu04
Vora
Silver III
Level 492
Champion Stats
3W - 13L
1,371 SR
Queue Stats
204W - 189L
1,469 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 417
1,546 SR
1,427 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 243
1,651 SR
1,516 Elo+
Cassie
Cassie
Gold V
Claud2k
Cassie
Gold V
Level 188
Champion Stats
22W - 19L
1,611 SR
Queue Stats
274W - 245L
1,568 Elo+
Solo
Zhin
Zhin
Qualifying
DarkesZz
Zhin
Qualifying
Level 370
Champion Stats
3W - 2L
1,819 SR
Queue Stats
9W - 8L
1,631 Elo+
Solo
Barik
Barik
Silver I
FelipeBullet
Barik
Silver I
Level 100
Champion Stats
36W - 39L
1,500 SR
Queue Stats
270W - 266L
1,459 Elo+
Party 1
Ying
Ying
Gold V
GuiDarkCorrea
Ying
Gold V
Level 100
Champion Stats
7W - 5L
1,655 SR
Queue Stats
150W - 146L
1,512 Elo+
Party 1
Terminus
Terminus
Silver I
SaToShIiixX
Terminus
Silver I
Level 455
Champion Stats
27W - 17L
1,669 SR
Queue Stats
196W - 204L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
44
23 / 16 / 16
4,104
228
130,439
62,323
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
Crauli
Inara
58
9 / 12 / 12
5,233
291
82,757
116,633
27,246
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
Sotoca
Fernando
53
16 / 14 / 19
3,996
222
102,588
102,483
74,595
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
loto95
Jenos
32
3 / 15 / 34
3,325
185
41,550
53,012
7,100
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
55
15 / 14 / 6
3,004
167
53,981
52,533
2,475
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
Bomb KingMaeve
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Claud2k
Cassie
54
16 / 13 / 21
4,943
275
122,759
54,255
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Zhin
51
26 / 14 / 12
5,414
301
103,740
74,697
8,194
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

46
7 / 16 / 21
5,192
288
58,331
110,512
88,290
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

42
11 / 12 / 26
5,397
300
28,927
56,545
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
SaToShIiixX
Terminus
58
11 / 9 / 17
4,647
258
73,227
115,306
7,110
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
12m 25s
153
Kill Participation
168
66
Kills
71
71
Deaths
64
87
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tyra
23
16
16
1.94
W
Cassie
Claud2k
Cassie
16
13
21
2.04
L
Inara
Crauli
Inara
9
12
12
1.25
W
Zhin
26
14
12
2.29
W
7
16
21
1.09
W
11
12
26
2
W
Terminus
SaToShIiixX
Terminus
11
9
17
2.17
L
Fernando
Sotoca
Fernando
16
14
19
1.82
L
Jenos
loto95
Jenos
3
15
34
1.33
L
Vora
15
14
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

411,315
Damage
386,984
386,984
Taken
411,315
111,416
Shielding
103,594
148,635
Healing
229,687
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
130,439
59,338
439
6,835
62,323
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Cassie
Claud2k
Cassie
122,759
103,255
0
7,863
54,255
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
Crauli
Inara
82,757
62,041
0
12,684
116,633
27,246

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
103,740
89,170
876
11,125
74,697
8,194

Level 2

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
58,331
58,331
0
10,677
110,512
88,290

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
28,927
28,927
155,572
30,043
56,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
SaToShIiixX
Terminus
73,227
63,606
0
13,531
115,306
7,110
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
Sotoca
Fernando
102,588
56,595
0
4,941
102,483
74,595
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Jenos
loto95
Jenos
41,550
27,474
84,889
19,663
53,012
7,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
53,981
34,823
682
18,502
52,533
2,475
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role