Player Matchup

Viktor
Viktor
Gold IV
DuckNuckem
Viktor
Gold IV
Level 106
Champion Stats
41W - 23L
1,723 SR
Queue Stats
81W - 65L
1,513 Elo+
Party 3
Rei
Rei
Gold V
HPoincare
Rei
Gold V
Level 287
Champion Stats
61W - 47L
1,630 SR
Queue Stats
451W - 442L
1,523 Elo+
Party 3
Vora
Vora
Gold III
JzaDragon
Vora
Gold III
Level 999
Champion Stats
10W - 16L
1,549 SR
Queue Stats
142W - 138L
1,459 Elo+
Party 1
Makoa
Makoa
Platinum V
SazaKrom
Makoa
Platinum V
Level 634
Champion Stats
146W - 155L
1,668 SR
Queue Stats
381W - 364L
1,593 Elo+
Solo
Inara
Inara
Silver I
jzatiger
Inara
Silver I
Level 87
Champion Stats
12W - 21L
1,570 SR
Queue Stats
35W - 52L
1,438 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 423
1,628 SR
1,505 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 246
1,643 SR
1,569 Elo+
Atlas
Atlas
Silver I
BackJux
Atlas
Silver I
Level 143
Champion Stats
5W - 10L
1,596 SR
Queue Stats
40W - 47L
1,424 Elo+
Solo
Corvus
Corvus
Platinum IV
Jogawolf
Corvus
Platinum IV
Level 484
Champion Stats
6W - 6L
1,828 SR
Queue Stats
101W - 73L
1,698 Elo+
Party 2
Androxus
Androxus
Gold I
NeroGero
Androxus
Gold I
Level 125
Champion Stats
18W - 15L
1,668 SR
Queue Stats
114W - 95L
1,611 Elo+
Solo
Tiberius
Tiberius
Gold V
Platypew
Tiberius
Gold V
Level 94
Champion Stats
2W - 2L
1,500 SR
Queue Stats
67W - 41L
1,706 Elo+
Party 2
Ying
Ying
Silver IV
SHINIGAMIx24
Ying
Silver IV
Level 382
Champion Stats
56W - 52L
1,624 SR
Queue Stats
205W - 237L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
DuckNuckem
Viktor
53
10 / 13 / 11
3,469
217
104,591
45,130
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

39
3 / 15 / 22
3,880
243
42,649
72,820
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
59
7 / 18 / 12
3,073
192
79,092
68,134
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Makoa
SazaKrom
Makoa
57
22 / 8 / 11
4,694
293
124,152
148,470
38,075
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
jzatiger
Inara
30
5 / 11 / 9
3,700
231
67,496
126,819
17,706
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloTalus
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
BackJux
Atlas
40
17 / 7 / 18
5,210
326
98,805
161,717
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Corvus
Jogawolf
Corvus
54
8 / 8 / 34
4,328
271
70,118
48,935
1,270
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Androxus
NeroGero
Androxus
46
25 / 10 / 7
5,665
354
113,847
64,921
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Tiberius
Platypew
Tiberius
28
10 / 13 / 16
4,055
253
112,241
85,244
9,227
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

46
5 / 9 / 34
4,045
253
66,362
57,163
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 40s
Objective Time
11m 18s
112
Kill Participation
174
47
Kills
65
65
Deaths
47
65
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Atlas
BackJux
Atlas
17
7
18
3.71
L
Viktor
DuckNuckem
Viktor
10
13
11
1.19
L
3
15
22
0.93
W
Corvus
Jogawolf
Corvus
8
8
34
3.13
L
Vora
7
18
12
0.72
W
Androxus
NeroGero
Androxus
25
10
7
2.85
W
Tiberius
Platypew
Tiberius
10
13
16
1.38
W
5
9
34
2.44
L
Makoa
SazaKrom
Makoa
22
8
11
3.44
L
Inara
jzatiger
Inara
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,980
Damage
461,373
461,373
Taken
417,980
55,781
Shielding
10,497
217,081
Healing
248,307
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
BackJux
Atlas
98,805
98,805
0
4,739
161,717
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Viktor
DuckNuckem
Viktor
104,591
68,997
0
3,425
45,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
42,649
40,094
119,328
39,249
72,820
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Corvus
Jogawolf
Corvus
70,118
64,379
104,605
19,410
48,935
1,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
79,092
63,939
0
15,954
68,134
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Androxus
NeroGero
Androxus
113,847
88,371
0
1,490
64,921
0

Level 2

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Tiberius
Platypew
Tiberius
112,241
85,559
0
2,118
85,244
9,227
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
66,362
29,442
87,348
28,597
57,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Makoa
SazaKrom
Makoa
124,152
114,846
0
14,401
148,470
38,075
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
jzatiger
Inara
67,496
53,038
0
24,724
126,819
17,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role