Player Matchup

Ying
Ying
ADRIANDUTCHIN
Ying
Level 999
Champion Stats
81W - 82L
1,546 SR
Queue Stats
1,215W - 1,226L
1,383 Elo+
Solo
Khan
Khan
Domnu1991
Khan
Level 67
Champion Stats
22W - 20L
1,519 SR
Queue Stats
161W - 163L
1,545 Elo+
Solo
Mal'Damba
Mal'Damba
Hex Mindbend
Mal'Damba
Level 60
Champion Stats
19W - 20L
1,663 SR
Queue Stats
394W - 413L
1,445 Elo+
Solo
Vora
Vora
TSammyT
Vora
Level 43
Champion Stats
26W - 32L
1,546 SR
Queue Stats
49W - 67L
1,427 Elo+
Solo
Vatu
Vatu
xXDigisuXx
Vatu
Level 62
Champion Stats
21W - 21L
1,252 SR
Queue Stats
36W - 35L
1,320 Elo+
Solo
Team Averages
Level 246
1,505 SR
1,424 Elo+

VS

Team Averages
Level 259
1,571 SR
1,443 Elo+
Octavia
Octavia
GODSLOVE300
Octavia
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,285 Elo+
Solo
Grohk
Grohk
Haruzu1
Grohk
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Strix
Strix
Molegend1899
Strix
Level 155
Champion Stats
5W - 6L
1,572 SR
Queue Stats
480W - 506L
1,446 Elo+
Solo
Jenos
Jenos
SteerableFlower
Jenos
Level 52
Champion Stats
8W - 3L
1,709 SR
Queue Stats
92W - 68L
1,509 Elo+
Solo
Dredge
Dredge
Tigertank782
Dredge
Level 999
Champion Stats
122W - 126L
1,571 SR
Queue Stats
1,162W - 1,180L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 12
2,243
320
22,517
9,112
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Khan
19
11 / 0 / 5
2,871
410
37,373
72,654
27,127
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Mal'Damba
Hex Mindbend
Mal'Damba
35
1 / 0 / 12
2,292
327
3,831
10,933
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Level 1

Vora
TSammyT
Vora
17
4 / 5 / 6
2,065
295
23,195
17,685
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

49
3 / 6 / 7
1,838
263
16,039
17,202
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GODSLOVE300
Octavia
30
2 / 6 / 3
1,379
197
28,224
37,170
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grohk
Haruzu1
Grohk
35
0 / 7 / 0
871
124
2,253
15,823
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
2 / 4 / 6
1,277
182
28,275
15,497
0
Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

39
5 / 5 / 3
1,493
213
32,598
19,668
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
60
3 / 1 / 1
1,232
176
36,236
14,797
810
Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
1m 5s
64
Kill Participation
25
22
Kills
12
12
Deaths
23
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Khan
11
0
5
13.5
L
Octavia
GODSLOVE300
Octavia
2
6
3
0.58
L
Grohk
Haruzu1
Grohk
0
7
0
0
W
Mal'Damba
Hex Mindbend
Mal'Damba
1
0
12
7
L
2
4
6
1.25
L
5
5
3
1.3
W
Vora
TSammyT
Vora
4
5
6
1.4
L
Dredge
3
1
1
3.5
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,955
Damage
127,586
127,586
Taken
102,955
27,127
Shielding
810
101,788
Healing
51,234
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,517
9,637
17,497
4,654
9,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
37,373
36,258
0
7,781
72,654
27,127
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
GODSLOVE300
Octavia
28,224
27,374
1,961
7,021
37,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
Grohk
Haruzu1
Grohk
2,253
2,103
38
436
15,823
0
W
Mal'Damba
Hex Mindbend
Mal'Damba
3,831
1,275
59,049
7,711
10,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
28,275
26,035
0
5,600
15,497
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
32,598
22,667
26,643
6,644
19,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
TSammyT
Vora
23,195
14,669
0
2,689
17,685
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Dredge
36,236
27,549
0
2,891
14,797
810
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
16,039
11,885
0
2,407
17,202
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role