Player Matchup

Fernando
Fernando
Gold III
ROBERTOV
Fernando
Gold III
Level 999
Champion Stats
3W - 1L
1,565 SR
Queue Stats
65W - 58L
1,564 Elo+
Solo
Koga
Koga
Platinum I
SoldadoProdigy
Koga
Platinum I
Level 447
Champion Stats
108W - 86L
1,657 SR
Queue Stats
382W - 350L
1,630 Elo+
Solo
Lian
Lian
Gold II
Tiburonatofu
Lian
Gold II
Level 244
Champion Stats
3W - 3L
1,512 SR
Queue Stats
456W - 410L
1,578 Elo+
Solo
Seris
Seris
Gold IV
Vitiiinho
Seris
Gold IV
Level 262
Champion Stats
7W - 10L
1,532 SR
Queue Stats
128W - 110L
1,560 Elo+
Party 2
Inara
Inara
Gold II
lMusashiI
Inara
Gold II
Level 611
Champion Stats
4W - 2L
1,708 SR
Queue Stats
105W - 85L
1,541 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 513
1,595 SR
1,575 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 315
1,524 SR
1,574 Elo+
Jenos
Jenos
Gold II
Icaro7Gamer
Jenos
Gold II
Level 999
Champion Stats
40W - 35L
1,652 SR
Queue Stats
566W - 536L
1,602 Elo+
Party 1
Ruckus
Ruckus
Silver I
Seodly
Ruckus
Silver I
Level 284
Champion Stats
0W - 3L
1,192 SR
Queue Stats
217W - 229L
1,519 Elo+
Party 1
Ying
Ying
Platinum II
XxAnandaxX
Ying
Platinum II
Level 68
Champion Stats
11W - 17L
1,539 SR
Queue Stats
136W - 115L
1,574 Elo+
Party 1
Vora
Vora
Qualifying
qweasdwqw
Vora
Qualifying
Level 182
Champion Stats
14W - 10L
1,671 SR
Queue Stats
174W - 157L
1,556 Elo+
Party 1
Kinessa
Kinessa
Gold I
ÖldBoy
Kinessa
Gold I
Level 41
Champion Stats
5W - 8L
1,565 SR
Queue Stats
90W - 67L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ROBERTOV
Fernando
60
13 / 13 / 7
4,111
257
55,009
105,463
80,370
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
16 / 12 / 16
4,285
268
95,618
54,818
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
9 / 14 / 12
3,213
201
66,866
48,911
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
Vitiiinho
Seris
51
1 / 11 / 11
3,016
189
20,145
39,082
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
lMusashiI
Inara
58
3 / 7 / 17
3,589
224
51,692
87,241
13,232
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
SaatiBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 7 / 39
4,000
250
38,336
36,919
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ruckus
Seodly
Ruckus
59
7 / 9 / 7
3,683
230
66,378
88,776
58,680
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

34
2 / 10 / 20
3,126
195
7,677
41,222
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
57
11 / 13 / 13
1,036
65
76,943
68,391
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kinessa
ÖldBoy
Kinessa
27
27 / 4 / 17
4,660
291
146,181
54,022
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
8m 30s
105
Kill Participation
153
42
Kills
57
57
Deaths
43
63
Assists
96
Player
Kills
Deaths
Assists
KDA
L
10
7
39
4.21
W
Fernando
ROBERTOV
Fernando
13
13
7
1.27
L
Ruckus
Seodly
Ruckus
7
9
7
1.17
W
16
12
16
2
W
9
14
12
1.07
W
Seris
Vitiiinho
Seris
1
11
11
0.59
L
2
10
20
1.2
W
Inara
lMusashiI
Inara
3
7
17
1.64
L
Vora
11
13
13
1.35
L
Kinessa
ÖldBoy
Kinessa
27
4
17
8.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,330
Damage
335,515
335,515
Taken
289,330
93,602
Shielding
58,680
140,387
Healing
165,839
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,336
13,868
63,050
15,118
36,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Fernando
ROBERTOV
Fernando
55,009
33,316
0
15,529
105,463
80,370
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
Seodly
Ruckus
66,378
51,115
0
882
88,776
58,680
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
95,618
92,786
0
3,107
54,818
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
66,866
66,198
0
4,590
48,911
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
Vitiiinho
Seris
20,145
16,685
89,925
15,374
39,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
7,677
7,677
63,952
15,967
41,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
lMusashiI
Inara
51,692
45,527
0
11,862
87,241
13,232

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
76,943
53,420
0
5,777
68,391
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
ÖldBoy
Kinessa
146,181
132,436
0
1,093
54,022
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role