Player Matchup

Platinum II
 
Unknown
Platinum II
Level 97
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
VII
VII
Diamond V
 
VII
Diamond V
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Corvus
Corvus
Platinum IV
Conduru
Corvus
Platinum IV
Level 999
Champion Stats
5W - 2L
1,763 SR
Queue Stats
293W - 247L
1,614 Elo+
Party 1
Zhin
Zhin
Platinum III
Penalizador
Zhin
Platinum III
Level 672
Champion Stats
186W - 113L
1,724 SR
Queue Stats
707W - 628L
1,632 Elo+
Solo
Khan
Khan
Diamond V
RNXL
Khan
Diamond V
Level 999
Champion Stats
60W - 34L
1,761 SR
Queue Stats
476W - 406L
1,605 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 753
1,650 SR
1,570 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 508
1,641 SR
1,598 Elo+
Ying
Ying
Diamond V
M1k34N63L
Ying
Diamond V
Level 999
Champion Stats
143W - 123L
1,606 SR
Queue Stats
921W - 899L
1,582 Elo+
Party 2
Inara
Inara
Platinum III
ZICCCC
Inara
Platinum III
Level 222
Champion Stats
141W - 117L
1,704 SR
Queue Stats
732W - 734L
1,583 Elo+
Solo
Cassie
Cassie
Diamond V
falopARG
Cassie
Diamond V
Level 57
Champion Stats
10W - 13L
1,627 SR
Queue Stats
167W - 161L
1,616 Elo+
Party 2
Barik
Barik
Gold II
manganez
Barik
Gold II
Level 702
Champion Stats
25W - 45L
1,563 SR
Queue Stats
466W - 472L
1,514 Elo+
Solo
Maeve
Maeve
Qualifying
sapíto
Maeve
Qualifying
Level 560
Champion Stats
6W - 6L
1,704 SR
Queue Stats
533W - 474L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
 
Unknown
40
7 / 3 / 15
2,965
329
67,708
31,941
0

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

VII
 
VII
58
7 / 4 / 8
2,662
296
48,471
29,892
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Corvus
Conduru
Corvus
58
2 / 4 / 14
3,041
338
6,067
13,440
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
8 / 3 / 4
2,523
280
29,630
19,646
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Khan
RNXL
Khan
56
7 / 4 / 8
2,844
316
40,439
69,792
14,485
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
0 / 5 / 8
1,994
222
7,459
21,468
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
ZICCCC
Inara
34
2 / 6 / 1
1,264
140
18,172
45,941
2,527
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Cassie
falopARG
Cassie
34
9 / 6 / 2
2,152
239
67,862
36,990
0
Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Barik
manganez
Barik
49
2 / 6 / 4
1,582
176
33,476
52,957
36,368
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Maeve
sapíto
Maeve
58
5 / 8 / 6
1,809
201
37,742
34,959
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
51s
80
Kill Participation
39
31
Kills
18
18
Deaths
31
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
 
Unknown
7
3
15
4.83
W
VII
 
VII
7
4
8
2.75
W
Corvus
Conduru
Corvus
2
4
14
2.25
L
Ying
0
5
8
0.8
W
8
3
4
3.33
W
Khan
RNXL
Khan
7
4
8
2.75
L
Inara
ZICCCC
Inara
2
6
1
0.42
L
Cassie
falopARG
Cassie
9
6
2
1.67
L
Barik
manganez
Barik
2
6
4
0.67
L
Maeve
sapíto
Maeve
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,315
Damage
164,711
164,711
Taken
192,315
14,485
Shielding
38,895
102,256
Healing
85,103
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
 
Unknown
67,708
60,402
0
3,930
31,941
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
VII
 
VII
48,471
45,953
0
2,900
29,892
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Corvus
Conduru
Corvus
6,067
5,292
66,882
3,093
13,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
7,459
7,459
70,578
7,713
21,468
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
29,630
26,130
0
2,470
19,646
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
RNXL
Khan
40,439
39,210
5,042
17,939
69,792
14,485
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Inara
ZICCCC
Inara
18,172
13,898
0
819
45,941
2,527
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
falopARG
Cassie
67,862
45,804
0
3,459
36,990
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
manganez
Barik
33,476
33,476
0
289
52,957
36,368
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
sapíto
Maeve
37,742
37,742
0
2,245
34,959
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role