Player Matchup

Vora
Vora
Douglaseve
Vora
Level 999
Champion Stats
5W - 6L
1,511 SR
Queue Stats
112W - 89L
1,641 Elo+
Party 1
Moji
Moji
KaladinElden
Moji
Level 4
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fernando
Fernando
P3r3bz
Fernando
Level 999
Champion Stats
14W - 9L
1,790 SR
Queue Stats
275W - 298L
1,733 Elo+
Party 1
Corvus
Corvus
Seliniie
Corvus
Level 556
Champion Stats
2W - 1L
1,591 SR
Queue Stats
245W - 97L
1,866 Elo+
Party 1
Sha Lin
Sha Lin
bLLUDy
Sha Lin
Level 489
Champion Stats
50W - 28L
1,850 SR
Queue Stats
492W - 222L
1,864 Elo+
Party 1
Team Averages
Level 609
1,648 SR
1,721 Elo+

VS

Team Averages
Level 219
1,545 SR
1,634 Elo+
Koga
Koga
Bolsomilicia
Koga
Level 999
Champion Stats
18W - 8L
1,765 SR
Queue Stats
672W - 554L
1,640 Elo+
Solo
Seris
Seris
Jupinhoooo
Seris
Level 36
Champion Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Corvus
Corvus
KITF0DE
Corvus
Level 32
Champion Stats
2W - 2L
1,491 SR
Queue Stats
18W - 23L
1,590 Elo+
Solo
VII
VII
SoraiaS2
VII
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,939 Elo+
Party 2
Octavia
Octavia
ZDGxPurse857
Octavia
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 3 / 11
2,917
583
43,203
41,533
825
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

2
1 / 5 / 15
2,395
479
6,638
20,193
8,339

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Fernando
P3r3bz
Fernando
60
15 / 0 / 13
2,995
599
34,480
36,553
25,449
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
Seliniie
Corvus
58
3 / 3 / 20
2,760
552
10,163
12,655
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Sha Lin
bLLUDy
Sha Lin
60
11 / 4 / 14
2,910
582
51,300
24,614
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.5s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-21

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 9 / 4
2,040
408
41,943
35,150
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Seris
28
0 / 8 / 4
2,275
455
19,993
28,591
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Corvus
KITF0DE
Corvus
26
9 / 7 / 1
3,185
637
39,765
25,090
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

15
0 / 8 / 1
1,270
254
6,250
20,099
0
Octavia
ZDGxPurse857
Octavia
5
1 / 8 / 3
2,440
488
27,597
36,854
23,575
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
113
Kill Participation
28
40
Kills
15
15
Deaths
40
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
W
10
3
11
5.17
L
Seris
0
8
4
0.25
L
Corvus
KITF0DE
Corvus
9
7
1
1.36
W
1
5
15
1.7
W
Fernando
P3r3bz
Fernando
15
0
13
21.5
W
Corvus
Seliniie
Corvus
3
3
20
4.33
L
0
8
1
0.06
L
Octavia
ZDGxPurse857
Octavia
1
8
3
0.31
W
Sha Lin
bLLUDy
Sha Lin
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,784
Damage
135,548
135,548
Taken
145,784
34,613
Shielding
23,575
92,975
Healing
53,821
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
41,943
25,583
0
1,252
35,150
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
43,203
33,502
0
4,595
41,533
825
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Seris
19,993
15,681
17,851
3,949
28,591
0

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
KITF0DE
Corvus
39,765
33,068
26,406
1,200
25,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
6,638
6,638
21,893
810
20,193
8,339
W
Fernando
P3r3bz
Fernando
34,480
17,910
0
4,442
36,553
25,449
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
Seliniie
Corvus
10,163
8,958
58,285
2,650
12,655
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
6,250
3,800
0
235
20,099
0
L
Octavia
ZDGxPurse857
Octavia
27,597
25,317
199
2,729
36,854
23,575

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
bLLUDy
Sha Lin
51,300
46,571
0
300
24,614
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role