Player Matchup

Khan
Khan
ClownPusher44
Khan
Level 67
Champion Stats
3W - 0L
1,869 SR
Queue Stats
13W - 13L
1,564 Elo+
Solo
Inara
Inara
MrFîxît
Inara
Level 999
Champion Stats
185W - 148L
1,642 SR
Queue Stats
1,113W - 1,087L
1,572 Elo+
Party 3
Willo
Willo
TrailMix101
Willo
Level 999
Champion Stats
65W - 91L
1,548 SR
Queue Stats
1,549W - 1,505L
1,614 Elo+
Party 3
Drogoz
Drogoz
empnada
Drogoz
Level 691
Champion Stats
32W - 26L
1,609 SR
Queue Stats
418W - 410L
1,450 Elo+
Solo
Grover
Grover
mi_sempai-sama
Grover
Level 999
Champion Stats
69W - 64L
1,527 SR
Queue Stats
1,416W - 1,390L
1,573 Elo+
Solo
Team Averages
Level 751
1,639 SR
1,555 Elo+

VS

Team Averages
Level 189
1,532 SR
1,538 Elo+
Ying
Ying
Arkuel
Ying
Level 612
Champion Stats
5W - 8L
1,493 SR
Queue Stats
203W - 163L
1,558 Elo+
Party 2
VII
VII
MasterGolfcart
VII
Level 88
Champion Stats
13W - 12L
1,566 SR
Queue Stats
178W - 176L
1,545 Elo+
Party 1
Barik
Barik
SdeltroomT7
Barik
Level 100
Champion Stats
1W - 3L
1,500 SR
Queue Stats
36W - 38L
1,531 Elo+
Party 2
Imani
Imani
Wraithcactus0
Imani
Level 76
Champion Stats
2W - 1L
1,500 SR
Queue Stats
163W - 158L
1,562 Elo+
Party 1
Moji
Moji
aftershock34
Moji
Level 70
Champion Stats
73W - 70L
1,602 SR
Queue Stats
187W - 213L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
9 / 3 / 7
2,822
314
27,699
55,201
50,485
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Inara
MrFîxît
Inara
58
6 / 2 / 10
2,816
313
39,582
66,355
9,015
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
5 / 5 / 17
2,534
282
42,716
20,718
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Drogoz
empnada
Drogoz
58
12 / 4 / 8
2,717
302
64,534
26,089
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 120%.

Level 5

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

60
0 / 3 / 20
2,712
301
20,502
32,771
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Arkuel
Ying
55
0 / 2 / 10
1,806
201
18,861
16,326
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

32
6 / 5 / 6
2,191
243
57,474
34,365
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

51
3 / 9 / 4
2,015
224
39,752
58,610
57,932
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

38
8 / 7 / 2
2,259
251
79,226
38,802
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

46
0 / 9 / 0
1,132
126
5,821
46,930
5,387

Level 4

Level 3

Level 3

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
3m 39s
94
Kill Participation
39
32
Kills
17
17
Deaths
32
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ying
Arkuel
Ying
0
2
10
2.5
W
9
3
7
4.17
L
6
5
6
1.8
W
Inara
MrFîxît
Inara
6
2
10
5.5
L
3
9
4
0.56
W
5
5
17
2.7
L
8
7
2
1.29
L
0
9
0
0
W
Drogoz
empnada
Drogoz
12
4
8
4
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,033
Damage
201,134
201,134
Taken
195,033
59,500
Shielding
63,319
138,155
Healing
106,590
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Arkuel
Ying
18,861
18,861
65,530
11,271
16,326
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
27,699
25,899
3,420
11,697
55,201
50,485
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

L
57,474
54,629
1,508
5,864
34,365
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
MrFîxît
Inara
39,582
32,192
0
12,178
66,355
9,015
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,752
39,752
0
3,083
58,610
57,932
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
42,716
27,993
0
2,802
20,718
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
79,226
61,851
682
3,140
38,802
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
5,821
5,821
745
14,767
46,930
5,387
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Drogoz
empnada
Drogoz
64,534
42,774
0
1,312
26,089
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
20,502
16,902
81,808
24,938
32,771
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role