Player Matchup

Dredge
Dredge
Platinum II
Andsuzen
Dredge
Platinum II
Level 139
Champion Stats
22W - 22L
1,683 SR
Queue Stats
399W - 380L
1,564 Elo+
Solo
Vora
Vora
Qualifying
Grxtq
Vora
Qualifying
Level 67
Champion Stats
4W - 9L
1,451 SR
Queue Stats
12W - 33L
1,261 Elo+
Party 1
Inara
Inara
Qualifying
Jank Zenith
Inara
Qualifying
Level 89
Champion Stats
0W - 1L
1,826 SR
Queue Stats
2W - 2L
1,532 Elo+
Solo
Ying
Ying
Qualifying
xXmario007
Ying
Qualifying
Level 49
Champion Stats
1W - 2L
1,355 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1
Buck
Buck
Gold I
ÃnåKin
Buck
Gold I
Level 999
Champion Stats
97W - 110L
1,547 SR
Queue Stats
1,204W - 1,153L
1,597 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 269
1,572 SR
1,518 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 439
1,603 SR
1,512 Elo+
Saati
Saati
Gold III
MelanieM02
Saati
Gold III
Level 109
Champion Stats
10W - 10L
1,547 SR
Queue Stats
23W - 20L
1,488 Elo+
Solo
Jenos
Jenos
Silver I
Platinum Zeek
Jenos
Silver I
Level 387
Champion Stats
10W - 20L
1,502 SR
Queue Stats
125W - 145L
1,482 Elo+
Solo
Ash
Ash
Gold III
RedSkky
Ash
Gold III
Level 999
Champion Stats
13W - 8L
1,748 SR
Queue Stats
391W - 384L
1,495 Elo+
Solo
Barik
Barik
Qualifying
RhodeHarth
Barik
Qualifying
Level 164
Champion Stats
16W - 10L
1,569 SR
Queue Stats
55W - 62L
1,488 Elo+
Solo
Evie
Evie
Gold I
UvúvùvmwémØssàs
Evie
Gold I
Level 534
Champion Stats
23W - 20L
1,651 SR
Queue Stats
194W - 173L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Andsuzen
Dredge
52
8 / 5 / 2
1,956
279
49,519
28,653
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
Grxtq
Vora
43
1 / 10 / 1
1,125
161
18,944
26,408
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

47
1 / 6 / 3
1,455
208
14,683
44,027
5,030
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

30
0 / 8 / 1
954
136
2,190
25,383
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Buck
59
4 / 7 / 4
1,644
235
32,384
26,214
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
WilloKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
NyxLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
41
11 / 4 / 6
2,243
320
36,568
18,484
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
1 / 4 / 23
2,476
354
9,551
10,565
3,230
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
59
5 / 1 / 14
2,266
324
39,848
36,722
26,180
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Barik
60
4 / 2 / 7
2,495
356
28,415
25,142
30,595
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
15 / 3 / 3
3,200
457
36,303
26,807
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 45s
Objective Time
6m 42s
25
Kill Participation
89
14
Kills
36
36
Deaths
14
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Dredge
Andsuzen
Dredge
8
5
2
1.8
L
Vora
Grxtq
Vora
1
10
1
0.15
L
1
6
3
0.42
W
Saati
11
4
6
3.5
W
1
4
23
3.13
W
Ash
5
1
14
12
W
Barik
4
2
7
3.75
W
15
3
3
5.5
L
0
8
1
0.06
L
Buck
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,720
Damage
150,685
150,685
Taken
117,720
5,030
Shielding
60,005
44,282
Healing
69,173
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Andsuzen
Dredge
49,519
18,629
0
10,512
28,653
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
Grxtq
Vora
18,944
12,171
0
4,643
26,408
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
14,683
10,543
0
11,415
44,027
5,030
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
36,568
29,125
0
725
18,484
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
9,551
6,472
60,680
2,172
10,565
3,230
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ash
39,848
39,848
0
1,929
36,722
26,180

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
28,415
28,415
0
644
25,142
30,595

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,303
35,954
0
3,023
26,807
0

Level 1

Level 2

Level 2

L
2,190
2,190
2,711
7,341
25,383
0
L
Buck
32,384
27,322
0
7,660
26,214
0

Level 1

Damage Done by Role

Damage Taken by Role