Player Matchup

Maeve
Maeve
Hypersniyper
Maeve
Level 10
Champion Stats
2W - 1L
1,354 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 1
Drogoz
Drogoz
LegoGod6
Drogoz
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,487 Elo+
Party 1
Grohk
Grohk
PEGASUS8060
Grohk
Level 853
Champion Stats
9W - 4L
1,664 SR
Queue Stats
313W - 340L
1,509 Elo+
Solo
Dredge
Dredge
Speedforce6323
Dredge
Level 18
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,208 Elo+
Party 1
Moji
Moji
eazyfellayt_1
Moji
Level 21
Champion Stats
10W - 12L
1,451 SR
Queue Stats
14W - 18L
1,460 Elo+
Solo
Team Averages
Level 189
1,494 SR
1,431 Elo+

VS

Team Averages
Level 168
1,515 SR
1,537 Elo+
Vora
Vora
Devilcluvudi
Vora
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,457 Elo+
Solo
Tyra
Tyra
LaureateComet68
Tyra
Level 34
Champion Stats
6W - 8L
1,508 SR
Queue Stats
26W - 20L
1,538 Elo+
Solo
Fernando
Fernando
Ozvalk
Fernando
Level 741
Champion Stats
4W - 1L
1,582 SR
Queue Stats
142W - 152L
1,627 Elo+
Solo
Kasumi
Kasumi
RVDAVID8805
Kasumi
Level 5
Champion Stats
2W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Octavia
Octavia
dinosaurs2376
Octavia
Level 38
Champion Stats
5W - 13L
1,486 SR
Queue Stats
246W - 376L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
9 / 9 / 1
2,334
584
27,489
21,619
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Drogoz
LegoGod6
Drogoz
40
7 / 6 / 6
2,310
578
27,112
25,365
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

60
14 / 1 / 11
2,785
696
41,460
27,049
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

7
4 / 5 / 10
2,290
573
22,529
22,537
900
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

18
5 / 10 / 12
2,335
584
25,540
33,156
0

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

-5

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
7 / 9 / 7
2,465
616
24,289
25,591
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

27
9 / 6 / 4
2,380
595
26,957
22,412
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Ozvalk
Fernando
59
6 / 10 / 6
2,410
603
33,197
45,039
32,253
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
2
6 / 8 / 5
2,252
563
31,452
25,672
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Octavia
33
2 / 7 / 2
2,000
500
13,831
25,416
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
79
Kill Participation
54
39
Kills
30
31
Deaths
40
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
9
7
1.17
W
9
9
1
1.06
L
9
6
4
1.83
W
Drogoz
LegoGod6
Drogoz
7
6
6
1.67
L
Fernando
Ozvalk
Fernando
6
10
6
0.9
W
14
1
11
19.5
L
Kasumi
6
8
5
1.06
W
4
5
10
1.8
L
Octavia
2
7
2
0.43
W
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,130
Damage
129,726
129,726
Taken
144,130
900
Shielding
32,253
54,991
Healing
24,438
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,289
19,000
0
3,925
25,591
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,489
24,017
0
2,167
21,619
0
L
26,957
23,286
0
1,234
22,412
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
LegoGod6
Drogoz
27,112
14,779
0
5,587
25,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Ozvalk
Fernando
33,197
18,537
233
3,707
45,039
32,253
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
41,460
25,902
11,752
23,716
27,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Kasumi
31,452
24,453
0
6,302
25,672
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,529
6,374
0
4,110
22,537
900
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Octavia
13,831
13,348
160
8,877
25,416
0
W
25,540
25,540
4,868
2,791
33,156
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role